cavemantom

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#1 Posted by cavemantom (195 posts) - 5 months, 27 days ago

@bonbolapti: Every entertainment industry is pretty much built on pandering. I mean, what's a better bet for profitable entertainment than something your audience is asking for? Luckily, that's a standard that's bound to change. There was a time before the Kieth Davids and Will Smiths of the world, when movies had white protagonists. Slowly but surely, tastes shifted enough that a minority actor could not only be profitable, but the most profitable.

It starts with smaller audiences that are open to new ideas, but those ideas eventually permeate the larger medium enough that the general audience willingly accepts them.

I think marketing is a huge factor here, and that a lot of the issues with how games are sold go back to that established general audience. Why scare away those dependable, 18-34 year old males with a female protagonist when they're your most consistent market? It's a similar issue to the constant sequalization of games; why risk money on something new when you can bank on what's worked before?

Because people get sick of what worked before. Eventually, even the general audience wants something new. Eventually, that something new will be a female protagonist in a game that crushes commercially. Unfortunately, the nearest current example I can think of is Tomb Raider, and I don't think that will be the game to shift general tastes. It still appears to be built on male power fantasies, after all.

Beyond Good and Evil could have been that game. Mirror's Edge could have been that game. That I can only come up with those two tired examples is a pretty bad sign, but that those games are "cult classics" or "niche properties" is worse.

#2 Posted by cavemantom (195 posts) - 8 months, 19 days ago

So, a bunch of MRA duders don't know what "culminate" means? Cool.

#3 Posted by cavemantom (195 posts) - 9 months, 3 days ago

WipeOut is my favorite racing series. This is the worst.

Fucking Sony... Fucking... just... fuck. Fuck everything.

#4 Posted by cavemantom (195 posts) - 10 months, 14 days ago

Sure, it'll be style after the silver age comics... but man, would I kill for a Rocksteady Batman game starring Adam West.

#5 Posted by cavemantom (195 posts) - 11 months, 5 days ago

Still having this issue, too.

Giving up on streaming the Penny Arcade Adventures Quicklook in favor of downloading. Maybe that'll be more reliable?

#6 Posted by cavemantom (195 posts) - 11 months, 25 days ago

I've been having this issue for a few weeks, now.

AT&T U-verse in California. 30mbit down, or something? I can never remember. Point is, streaming HD worked dandy up until recently. Now, I'm lucky to get 5 minutes in to a video before it collapses in to a recurring cycle of "10 seconds playback, 20 seconds buffering."

#7 Posted by cavemantom (195 posts) - 1 year, 2 days ago

@Dalai said:

Well that's a fuckload of games despite being on a dead platform, right?

I guess this is all the proof we need that always-on DRM is a foolproof solution!

#8 Posted by cavemantom (195 posts) - 1 year, 14 days ago

Now, Blizzard and Valve should join forces and find a reason to sue Notch.

#9 Posted by cavemantom (195 posts) - 1 year, 16 days ago

@RedRavN said:

Delayed for tacked on multiplayer with microtransactions and/or kinect integration. I'm calling it now.

Actually, I heard it was for online asynchronous multiplayer and crossplay with the Vita version (sold separately).

#10 Posted by cavemantom (195 posts) - 1 year, 1 month ago

Is a month enough time for Blizzard to similarly alter their policy on Diablo 3?

I'm getting real sick of companies jumping the gun on internet services. Quality broadband still isn't ubiquitous, by any measure, and the even shadier business practices of the ISP conglomerates aren't going to make it so any time soon.

These jerks need to stop pretending like we're already plugged in to the Matrix.

Use your keyboard!

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