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Chird

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Game of The Year 2014 Users Choice

My list this year is super weird. My wife, child and I moved twice at the beginning of the year, so for a few months I was unable to play almost anything aside from browser games and some light indies on my non-powerful PC. Then, after settling into our house, I finally picked up a PS4 in May. Since then (still due to the moves and owning a new house) we've been pretty strapped for cash, so the majority of my gaming has been dictated by the free games from PS+, with the occasional purchase from PSN sales.

The net result of all this is the weirdass list that follows:

List items

  • In a year such as this one, where, as I mentioned in my preface, I haven't had much time or money for AAA games, of course the newest Trials entry would be my number one. Over the last several years I have put more time into getting platinums than I have on almost any other game franchise. It's a calming experience for me. In fact, just thinking about it, I'm gonna go play some more right now.

  • To be honest, the majority of my experience with Nidhogg has been the single player experience. I haven't had many opportunities for local multiplayer (only one so far in fact) and for whatever reason, nobody plays it online. But that hasn't stopped it from being my go-to game for times when I only have a few minutes to play. So fresh so clean.

  • How often do you get to see a totally new genre created? There have been digital board games before, but Fibbage (and then the Jackbox Party Pack that followed) have pioneered something truly new and totally fantastic. I've played this on a number of occasions with all kinds of different people, including my parents, and it hasn't failed to be immensely fun.

  • I have no love for the Strider series. But there is no Shadow Complex 2. As far as I'm concerned, this is Shadow Complex 2. On drugs. So So good.

  • I've only had a handful of times this year where I've had people over to play games, but Towerfall Ascension has been one of my go-to's when this happens. The emergent gameplay is on par with the best of Battlefield and the simplicity and speed of matches rivals the most engaging Super Smash Bros games. Pure fun.

  • P.T. is a great fucking game. I can't play it. It's too god damn scary. But that's the best praise that I can give it.

    Prior to P.T., Silent Hill 2 was the only other game that I got a ways into before setting the controller down and saying aloud "NOPE". I may have only played about an hour and a half of P.T. but both technically and atmospherically, it's off the charts.

  • Sure it's not much of a game and it's yet another Flappy Bird clone. But as far as I'm concerned it's the only one that surpassed the game that inspired it.

    My god that music. I've literally listened to it on a loop for over an hour on several occasions. I have to do it right now.

  • Considering that the N series of games is one of my all time favorites, I tend to love simplicity in games. Luftrausers is one of several games in my list that fit within that category, but it's the only one where that is the main thing I love about it. Something as simple as there not being a menu does a lot to make the game that much snappier to get into. Literally just press up to Raus.

  • I hate baseball. I also hate sports games. MLB 14: The Show is something else.

    The two things that drove me to include it on this list are 1. it's a technical marvel. On the PS4, there have been a number of times that I've had to do a doubletake to make sure I wasn't watching real baseball. It's a seriously gorgeous game. 2. It lets you boil down baseball to whichever core components you want to focus on and leave out all the rest. If you just want to pitch you can do that. If you just want to field and bat, you can do that. If for some insane reason you want to play a whole game as the catcher, you could do that too.

    Aside from that (and this may be my ignorance with regard to sports games showing through) it's one of the most technical games I've ever encountered. It took me about an hour or two of messing with the batting challenges to realize that when the game asks me to hit the ball to left field, there's no game function to directly do that. You literally have to read the pitch and then in a split second decide whether or not to swing and if you are swinging, how to do it, and then execute. All in less than a second. As a veteran gamer, I was stunned to find something totally fresh that I would have to learn. So far it's been a very rewarding experience and I've had a lot of fun with it along the way.

  • I never played the previous Velocity game, but this one was a great combination of a number of different genres. There were shades of bullethell shooters, puzzle games, platformers and even a hint of rhythm games, with regard to how you have to sight-read some sections of rapidly scrolling levels.

    On top of that, the story, though relatively shallow, was well done and engaging enough for me to see it through. I thoroughly enjoyed it.