Metal Gear Scanlon 3: Part 10
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The ways that Axiom Verge resembles Metroid help set up and drive home the ways that Axiom Verge is most definitely not Metroid.
Hotline Miami's thrillingly brutal gameplay is stretched to the point of breaking in this aesthetically pleasing, but otherwise disappointing sequel.
Battlefield Hardline did not crash during our tests and appears to function precisely as expected at this time.
It's too bad they didn't just play 2. You know, the only tolerable Mario Party game :D
Peter seems pretty rad; I wouldn't mind seeing more of him.
Rami came from nowhere (from my perspective) and has quickly become one of my favorite people to listen to. Dude is great.
Yeah! There is that beast Brad we all expected!
Rorie is the best goddamn part of these things by a mile. I almost die every time he appears
Watched this for like five minutes before running off to steam. Probably the first time I've ever done that; this looks so dope
This is one of the best Bombcasts I can recall. Amazing job, Vinny
I couldn't even complete Xillia... it was overall such a boring and utterly mediocre experience for me, and I gave it an awful lot of time to win me over. Despite having similarly mixed opinions about Graces F, I was at least able to complete it thanks to its superb combat. Xillia's, however, just feels flat without much impact.
I think the main problem I had with Xillia is its graphics. I mean its story is dull and the quality of the voice acting is all over the place, but... it's a JRPG so that (more often than not) is just something you have to endure through. The Tales games in particular, however, usually always have beautiful worlds to explore, but Xillia's is so incredibly bland and downright ugly in spots. Its open-world equivalent is nothing but a bunch of plain open spaces, and i just hit a point where I couldn't... look at this game anymore. That and the combat just wasn't drawing me in like it has in the past. The cast at least didn't make me want to rip my eyes out like in Graces, but they were all still--like the rest of the game--really uninteresting.
It sucks because I still to this day really like Symphonia and Vesperia. Vesperia in particular is possibly one of my favourite games of the generation, and despite originally being released in 2008, it still looks a helluva lot better than Xillia does. Xillia was rushed, though, so you could contribute its shoddy appearance and rough technical properties to that. But Xillia 2 looks pretty damn similar, right down to the graphics, so I think this will be the first Tales game that I'm not going to blindly purchase like I have done in the past.
Still looking forward to Tales of Symphonia HD, though!
Instead of typing out almost the exact same feelings about the game, but in a much less coherent manner, I'm just going to piggyback on your post. It's still better than Symphonia II, but Vesperia was a definite step backwards for the series.
Couldn't agree more. For some reason, childhood nostalgia keeps forcing me to give Tales games chances. Xilla was genuinely, the worst game I've played this year. Production values, gameplay, story...all of it was mediocre to outright bad. At this point, I honestly can't tell if it's just me or the series. Vesperia was five years ago and maybe if I went back to it now it would be just as bad.
Still, as negative as that was, I'm still stoked for the fanbase; They're getting Tales games left and right.
It's good that people aren't giving Suda a free pass anymore. It's a good indication of just how much the industry has grown, storytelling wise, in recent years. Writing is better now; just being goofy isn't enough anymore and that's great.
Half of the videos on this site are trailers for Ubisoft games
Use your keyboard!
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