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CodeFire

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CodeFire's forum posts

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CodeFire

223

Forum Posts

69

Wiki Points

3

Followers

Reviews: 0

User Lists: 0

#1  Edited By CodeFire

 Kaos Studios continues to amaze me, as they continue to create these, arguably, half done products. It's really sad that these games are coming from the people that developed one of the best BF:1942 mods, Desert Combat. The same people that helped shape and create BF:2. Although, I don't know how much of their content was created and put into BF:2, or how much control they had over the design of BF:2. If Kaos Studios wants to continue being a developer, and being supported, they seriously need improve on their quality when they create their IP's. THQ is also partly to blame, of course.

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CodeFire

223

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69

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#2  Edited By CodeFire

Ahhh, good to know.

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CodeFire

223

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69

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#3  Edited By CodeFire

Outside of a few parts that dragged on, it was great. As for the block party - two words: Supa Gansta'

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CodeFire

223

Forum Posts

69

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3

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Reviews: 0

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#4  Edited By CodeFire

Lets face it, it was bond to happen one way or another. I will gladly pay to keep this absolute craziness going. I 'love' Giant Bomb and I'm proud to support such a great website/community. It's one of the best websites currently in existence. 

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CodeFire

223

Forum Posts

69

Wiki Points

3

Followers

Reviews: 0

User Lists: 0

#5  Edited By CodeFire
Chojin said:
"

I actually loved the first one. I mean really, really loved it, to the extent where I talked about it for ages and forced anyone I knew to buy it.

Sure, I know it wasn’t flawless, but the design of everything from weapons to vehicles and buildings is absolutely fantastic.

Of course Halo was a greater achievement technically, but the design of that game, especially the enemies, ruined the entire experience for me.

Killzone really managed to captivate me with its gritty and realistic sci-fi world were I could easily recognize and believe the things I saw.

Speaking of design. I seriously suspect that someone at Guerilla is a big fan of the anime  movie Jin-Roh: The Wolf Brigade.

Comparison shot:

Jin-Ghast
Jin-Ghast
"
They based some of their design off of german design; Half-Life 2 did as well. As for what I think? I can't wait to get my hands on the atmospheric and, (hopefully) engaging storyline. Multiplayer should be a blast to play as well.