I disagree that a game interface is the best way to showcase your UX skills. I would consider solving a real world problem instead. Redesigning something employers might already be familiar with. If you want to do something "gamely" maybe do an Aug reality app that addresses a real world problem in an elegant way. It will be easier for prospective employers to understand than a complex game. Unless you REALLY want to work in the game dev hellscape.
I don't necessarily want to get into the game dev hellscape. I want to get a good job with security, so I think there are definitely better fields to get that security than game design. I was just looking at games because they are heavily dependent on conveying systems through interface, and involve fast paced, constant interaction. I thought it would be a good place to get a lot of research data from. I am hoping that some of these suggestions click and I say "Aha! I can see this working out perfectly or a small to medium scale project." I agree with your point entirely. I would say that I am trying to find inspiration and opportunities everywhere. I don't know how to code unfortunately, and so I don't know how much I could do in terms of augmented reality. I suppose I could just make mockups that look like augmented reality, such as superimposing interfaces and images onto pictures. Can you think of any ways that I could do an augmented reality project without actually having working hardware, etc.?
Thanks for the input :)
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