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Dafub

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X-com Dev says strategy games are dying.


http://kotaku.com/5820632/why-is-the-new-xcom-a-shooter-because-strategy-games-are-just-not-contemporary 
 
It's not that Strategy games are dying it's that the platform thats good at them PC is racked by piracy which has devistated PC Exclusive Triple A development over the last 7 plus years. 

Crysis 1 was the last only on PC big budget Triple A FPS game a console could'nt do and it aparently sold barely over 80,000 units in it first week on sale. some of that was down to intimidation over specs but the bulk of it was Piracy. 

For those who say what about Crysis 2, None of the open areas in that game are a fraction of the size of the ones in crysis 1 and there are an awful lot more loading screens as well. 

Crysis 2 is console constrained they simply don't have the grunt or maybe more importantly the memory to deal with crysis 1.

RTS games are not as taxing but console controls just don't work for them.
as a result funding for big RTS and Strategy games has seen a serious decline comepared to the late 90's as an example. I'm sure Starcraft 2 only got made due to Blizzards independence from activision and the money to be made in south korea. 
 
The The Only two Big rts Devs left I can think of are Relic and Blizzard

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Dafub

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Edited By Dafub


http://kotaku.com/5820632/why-is-the-new-xcom-a-shooter-because-strategy-games-are-just-not-contemporary 
 
It's not that Strategy games are dying it's that the platform thats good at them PC is racked by piracy which has devistated PC Exclusive Triple A development over the last 7 plus years. 

Crysis 1 was the last only on PC big budget Triple A FPS game a console could'nt do and it aparently sold barely over 80,000 units in it first week on sale. some of that was down to intimidation over specs but the bulk of it was Piracy. 

For those who say what about Crysis 2, None of the open areas in that game are a fraction of the size of the ones in crysis 1 and there are an awful lot more loading screens as well. 

Crysis 2 is console constrained they simply don't have the grunt or maybe more importantly the memory to deal with crysis 1.

RTS games are not as taxing but console controls just don't work for them.
as a result funding for big RTS and Strategy games has seen a serious decline comepared to the late 90's as an example. I'm sure Starcraft 2 only got made due to Blizzards independence from activision and the money to be made in south korea. 
 
The The Only two Big rts Devs left I can think of are Relic and Blizzard

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ESREVER

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Edited By ESREVER

I'm just gonna say that Frozen Synapse is the best strategy game I have played in years (on the PC).

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AndrewB

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Edited By AndrewB

I guess that explains why my interest in video gaming as a whole is waning.

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endaround

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Edited By endaround

I guarantee that Civ 5's sales will dwarf what X-com does.  You are just wrong, the PC is where money is made.

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Brendan

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Edited By Brendan

Nothing dies, there are only trends. Strategy games will make some sort of comeback in the future. They will then fade again, and the cycle will continue.

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AhmadMetallic

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Edited By AhmadMetallic

I'll quote Gabe Newell concerning piracy: (Not the exact same words though) 
Valve don't care about piracy, it's never been an issue for them and they don't think it's what people make it out to be. Those who spend over a thousand dollars on a PC surely can afford games.. They choose to pirate (when they do) because they don't feel the content and services are worth the price tag. 
Which is why Valve games are the least pirated games on the internet, as well as games like WoW and Starcraft: Those games care about the player and give him all the support and services and content he needs, and therefore he chooses to buy those games. 
 
 
Piracy is not affecting PC gaming nearly as you think it is, Steam makes billions of dollars in sales, people have been converting from consoles to PC more and more in the last two years, and Crysis sold 3 million units

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crusader8463

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Edited By crusader8463

Sigh...

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ryanwho

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Edited By ryanwho

Im gonna say it has more to do with them not being capable of making a good strategy game. Its like how people say platformers are dying because all they're capable of making is shit like Cameleon Twist. No, see, when a great platformer comes out people play it. When a great strat game comes out people play it. If you can't make a good one, that's cool, stay in the safe zone. Even mediocre shooters tend to sell well. But don't act like it has anything to do with a genre being dead.

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LovermanOwens

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Edited By LovermanOwens

@endaround said:

I guarantee that Civ 5's sales will dwarf what X-com does. You are just wrong, the PC is where money is made.

Here here sir!

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Video_Game_King

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Edited By Video_Game_King
@ryanwho
 
Chameleon Twist? That's an odd choice. Didn't platformers die out in the early 2000s, when open-world games and FPSes started becoming more popular? As for strategy games, I'd point to Fire Emblem, but last I checked (now), the latest installment is stuck in Japan.
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gike987

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Edited By gike987

Starcraft 2 sales were over four million, a number Xcom will never reach. The Total War games (the recently released Shogun 2 being one of the best selling) and Dawn of War 2 sold really well too.

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ryanwho

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Edited By ryanwho
@Video_Game_King said:
@ryanwho:   Chameleon Twist? That's an odd choice. Didn't platformers die out in the early 2000s, when open-world games and FPSes started becoming more popular? As for strategy games, I'd point to Fire Emblem, but last I checked (now), the latest installment is stuck in Japan.
Prince of Persia came out during the "dead period" I guess. As well as this influx of XBLA platformers, and Mario games continue to sell gangbusters. But if you say its dead, I guess its dead. You're king after all. If your measure of whether something is "alive" is when even mediocre installments in the genre tend to succeed, then most genres are dead. Cus prettymuch anything not an FPS has to actually be a good game to sell. But Starcraft 2 sold fine, and tower defense games fall under the strategy umbrella as much as SRPGs so its not a dead genre at all. HOMM6 is right around the corner, Luminous Arc 3 is right around the corner, the next Starcraft bit is around the corner, a new Shining Force is around the corner, I'm pretty sure FFTA is getting another sequel and so is Valkyria Chronicles. This particular team, it just so happens, can't make that kind of game. They can make a shooter. And when people ask them why they're making a shooter with a turn based strategy licence, apparently they can make excuses.
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Video_Game_King

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Edited By Video_Game_King
@ryanwho
 
Mario doesn't really count, since Mario can sell pretty much anything. Then again, you could be right about platformers becoming more popular. After all, both of my unfinished (not for long) Wii games are platformers, and I have at least two recent platformers sitting in my Steam account (also unfinished). Maybe I should have said "dead as the genre." You know, the genre that everybody seems to be copying because those games will sell like crazy. I'm not sure what it is now (I've been zoned out a lot this year), but my best guess is cover-based shooters.
 
I only used Fire Emblem because it was the first thing to come to mind (that much should be obvious). Maybe I should have thought about more games before posting it :P.
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ryanwho

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Edited By ryanwho

Im sure a lot of gamers, being reactionary and hyperbolic, would agree that whatever happens to not be the biggest genre at the time is "dead". If a genre being "dead" at this point just means a genre made the mistake of not being an FPS, then they made a fair point. Cus the original Xcom is a notFPS and everyone knows the notFPS genre is dying.

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biospank

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Edited By biospank

what about Creative Assembly? they make Turn-based strategy,real-time tactics almost like an rts game

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Video_Game_King

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Edited By Video_Game_King
@ryanwho
 
Fine, the terminology may be a problem. What would you prefer? The genres are in hibernation? They've weakened? They're in a lull? It'd be kinda dumb to deny that certain genres aren't as active as they used to be.
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Tennmuerti

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Edited By Tennmuerti
  • Shogun 2
  • Starcraft 2
  • Civilization 5
  • C&C 3
  • Dawn of War (1-2 + a half a dozen expansions)
  • HoMM6 (coming this summer)

Triple A strategy games are a thing of the past you guyz!

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ryanwho

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Edited By ryanwho

Its just a sort of Ricky Bobby way of looking at things. If you're not in first, you're in last. People know that movie was satire, right? I don't think people should apply that to the real world and dub all things less than 1st place as 'dead'.

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Video_Game_King

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Edited By Video_Game_King
@ryanwho
 
I'm not sure what Ricky Bobby is, so I can't entirely know if it's satire or anything. Again, what would the better terminology be, then? Hibernation kinda sucks because it comes with the expectation that the genre may come back at some point (how many kart racers and rail shooters have there been in recent years?); weakened probably implies that the games that do come out are shit (I'm not willing to insult Child of Eden); lull...actually, that one's pretty good.
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endless_void

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Edited By endless_void

While reading this, I have SC2 alt-tabbed. I don't think strategy games are going anywhere.

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gamer_152

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Edited By gamer_152  Moderator

Well actually the X-Com dev, at no point in the interview Kotaku are referencing, says that "strategy games are dying", you're twisting his words. What he actually says is "turn-based strategy games were no longer the hottest thing on planet Earth" and "strategy games are just not contemporary", these are not the same as saying that strategy games are dying. I think that strategy games are certainly one of the lesser genres now, but as others here have said Civilisation V, Dawn of War II and Starcraft II are just three examples that show that for some people strategy games are still big business.
 
It's very easy to point at the decline of a type of game or a change in the industry and say "this is all piracy's fault" without considering other possible factors. If piracy is killing all strategy games then why do RTS games remain afloat, while TBS games have received far less success in recent years? Personally, I believe this is due to the majority of modern games consumers wanting a more fast-paced, action-oriented experience in their games, and I believe the fact that strategy games aren't as big as other genres is at least partly due to the fact that more people want to play games about hand-eye co-ordination, simple pattern recognition, etc. than games that require deep thought. On top of this strategy games just aren't as accessible as many other genres of video games.

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Geno

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Edited By Geno
@Dafub said:


http://kotaku.com/5820632/why-is-the-new-xcom-a-shooter-because-strategy-games-are-just-not-contemporary 
 
It's not that Strategy games are dying it's that the platform thats good at them PC is racked by piracy which has devistated PC Exclusive Triple A development over the last 7 plus years. 

Crysis 1 was the last only on PC big budget Triple A FPS game a console could'nt do and it aparently sold barely over 80,000 units in it first week on sale. some of that was down to intimidation over specs but the bulk of it was Piracy. 

Crysis 1 ended up selling over 3 million units retail, and probably a similar if not higher amount digital. SC2 (a strategy game) has sold over 5 million units in 1 year alone. Both of these games were also the best/one of the best games of the year in which they were released, in any genre on any platform. Shogun 2, Civilization V and League of Legends are other recent strategy games that have had massive success.
 
Piracy on the PC platform is real, but because there are so many consumers, even a large amount of piracy doesn't prevent a high sales number in the end (it's also arguable whether a case of piracy is equivalent to a lost sale in the first place). Steam has something like 40-50 million active users, and that only accounts for about a third of PC gamers. The TL;DR of selling games on PC is, if you make a good game, people will buy it. A lot of publishers seem to use piracy as a scapegoat for not being able to sell their bad games.
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pieman32

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Edited By pieman32

To Xcom dev: SUCK SATANS COCK. also, this xcom game is gonna blow

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tourgen

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Edited By tourgen

dumbest thing I've read in a while.
 
strategy games are taking off.
 
PC gaming is an unstoppable powerhouse.  There are more exclusives on PC this year than any other platform.
 
Console game publishers continue with the tired and overblown piracy snowjob to cover for their push towards a locked down, nickle-and-dime gravy train dream of the future of game distribution platforms.  Less control for the user = more cash for them and less pricing pressures from competitive distribution channels (as on the PC).

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SlasherMan

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Edited By SlasherMan
@Dafub said:


http://kotaku.com/5820632/why-is-the-new-xcom-a-shooter-because-strategy-games-are-just-not-contemporary 
 
It's not that Strategy games are dying it's that the platform thats good at them PC is racked by piracy which has devistated PC Exclusive Triple A development over the last 7 plus years. 

Crysis 1 was the last only on PC big budget Triple A FPS game a console could'nt do and it aparently sold barely over 80,000 units in it first week on sale. some of that was down to intimidation over specs but the bulk of it was Piracy.

What? Crysis sold 1.5 million copies on PC in its first 3 months, with the first million being sold in the very first month! Thus far, both Crysis and Warhead have a running total of sales of over 4.5 million (3+ mil for Crysis, 1.5 mil for Warhead). In comparison, Crysis 2 has not managed to break 2 million copies across all 3 platforms after over 4 months now.
 
But yeah, sure, why look at facts when we can all just make the same dumb statements every time this comes up?
 
Also, if you hadn't noticed, AAA games have not been exclusive to any one platform for a while, unless it's coming from a first party studio or being published by the console maker. It doesn't make sense on any platform (unless you're being back up with cash by MS or Sony or whoever), this is not a PC-only issue. What the PC doesn't have someone paying money to secure exclusives for it, which makes sense, considering no one company sells the hardware.
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MrKlorox

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Edited By MrKlorox

At first I thought you were talking about the real X-Com devs. Then I realized it was about the XCOM devs instead. Misleading hyphens.