Cell-Shaded, or Cel-Shaded? or...
By deactivated-589cf9e3c287e 20 Comments
What ever happened to diverse games?
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There's a raging debate going at the Borderlands board on GameFaqs right now about the art style of Borderlands. (I say debate, but its really a series of troll topics, followed by equally overzealous flamers) This has got me thinking, what is the benefit of a 'cartoony' art style? A few thoughts come to mind:
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- Trivializing violence
- Offering a 'quirky' and 'different' style to appeal those who appreciate 'art' (Get my feelings on this 'art' I'm yapping about from 'Pilgrim's Progress Revisited' by C.S. Lewis)
- To simply buck the trend
Now I love Borderlands' art style, its really high energy and fun, but it has divided the line for a lot of people. This has become a war between Modern Warfare 2/Halo 3: ODST and Borderlands, between the old man and the young man, between the evil and the good. The problem with this undercurrent of revolution is, yet again, that of the new 'revolutionary' game becoming just like the 'dreary' game it just dethroned. Its like overthrowing 'the man' just to set up a new 'the man' that you like the looks of more. (Kinda like the current political situation in the USA right now) So what then? Do we want Borderlands to fail commercially and critically? No, of course not, but unless we are ready to suffer the consequences of buying into a 'new' and exciting IP, that consequence being ushering forth a new franchise like COD, we will always fight this never-ending battle of the older, drearier 'the man' vs. the younger, flashier 'the man'. The truth is, these companies are looking to turn a profit so they can feed their families and keep their business, so they can feed their families for the foreseeable future. So if they can turn them into something they can turn out every year like clockwork, they will, cause this gives them capital to stabilize their business and families. (Which should allow for more new IP ventures, but some companies will go for stability rather than being somewhat of a starving artist) Back to the art style; the art style is the most awesome and unique art style I've seen in years. (Sure it was used in the latest Prince of Persia game, but the world for Borderlands looks so much more interesting than that game) It seriously sold me on this game, but its not because it bucks the trend that I like it. Its because it looks good, it really is like concept art come to life. However, I don't hate COD's art style, I don't like it but it works for the photo-realistic war games. Buy both if you can, don't worry about which one you get if you can't, they both look like really solid games.
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