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@Penzilneck said:

@MooseyMcMan said:

@Penzilneck said:

Finding out whether the trailer is mirrored shouldn't be a problem. The first shots from the hospital bed have plenty of text, for example the doctor's nametag, as well as a map on the wall. I thought at first that watching which way the ceiling fan turns and checking the slant of the blades might give a hint, but I'm not sure a ceiling fan would blow "wrong" when mirrored, only reversed. Also, there are a few shots here and there in the trailer of "Snakes" wrist band, which might give a clue. Regretfully, I'm not able to properly pan, zoom and enhance quality images at the moment.

Yeah, there's definitely readable text in the hospital in the trailer, but since it was all "running in real time," maybe it was only the character model that was mirrored.

But now even I'm starting to think that I'm talking crazy talk if I'm saying things like that.

Someone who knows cars could look at the few, clear frames of the "cockpit" of the car during the crash. The only thing I can recognize is that the gear stick is in the upper-left position, so unless they were hit on the side by another car while still idling in first gear, they are in 5th. And so, finding out whether the gears are mirrored in left-side driving cars vs. right-side might give a clue.

So, ya, I finally found out that the top-left gear in a UK car is the 1st gear, as in others. So, this is most likely mirrored. Or something. What do I know...

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@MooseyMcMan said:

@Penzilneck said:

Finding out whether the trailer is mirrored shouldn't be a problem. The first shots from the hospital bed have plenty of text, for example the doctor's nametag, as well as a map on the wall. I thought at first that watching which way the ceiling fan turns and checking the slant of the blades might give a hint, but I'm not sure a ceiling fan would blow "wrong" when mirrored, only reversed. Also, there are a few shots here and there in the trailer of "Snakes" wrist band, which might give a clue. Regretfully, I'm not able to properly pan, zoom and enhance quality images at the moment.

Yeah, there's definitely readable text in the hospital in the trailer, but since it was all "running in real time," maybe it was only the character model that was mirrored.

But now even I'm starting to think that I'm talking crazy talk if I'm saying things like that.

Someone who knows cars could look at the few, clear frames of the "cockpit" of the car during the crash. The only thing I can recognize is that the gear stick is in the upper-left position, so unless they were hit on the side by another car while still idling in first gear, they are in 5th. And so, finding out whether the gears are mirrored in left-side driving cars vs. right-side might give a clue.

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@MooseyMcMan said:

@Oldirtybearon said:

I still want to believe it's Liquid and that the trailer is mirrored. It'd be the right kind of subtle bullshit for Kojima to do.

Mostly I just want MGS5 to be post-4, because putting distance between that retarded climax and the rest of the series can't be anything less than a good thing.

OH DUDE!

That first image released for Ground Zeroes was mirrored!

!!!!

Finding out whether the trailer is mirrored shouldn't be a problem. The first shots from the hospital bed have plenty of text, for example the doctor's nametag, as well as a map on the wall. I thought at first that watching which way the ceiling fan turns and checking the slant of the blades might give a hint, but I'm not sure a ceiling fan would blow "wrong" when mirrored, only reversed. Also, there are a few shots here and there in the trailer of "Snakes" wrist band, which might give a clue. Regretfully, I'm not able to properly pan, zoom and enhance quality images at the moment.

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@MooseyMcMan said:

@RenegadeDoppelganger: It's not a sperm whale in the trailer. Moby Dick was a sperm whale.

Also, he's clearly hallucinating, since a blue whale like the one in the trailer couldn't possibly swallow anything larger than a grape fruit.

Humbug.

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It might not be much to go on, but the brief glimpse of the area surrounding the hospital doesn't look very UK-ish or urban to me, unless the hospital is in some confined area like a military base. Instead I wonder if the hospital might be in some (perhaps formerly, today) British colony? Somehow that even looks to me like a weird place to hang a small flag of your country unless it's somewhere abroad. I can't really back that feeling up with anything. But they would drive on the left and most likely insert similar electrical systems.

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@mbr2 said:

Eternal Sonata is so gross. Don't name-drop a world renowned 19th century composer when you're just making a bland JRPG.

I haven't played it and honestly I'm not interested, but it does remind me of another series which I really liked at the time even if it was terribly slow at times, Shadow Hearts.

I played the first two and found it hilarious every time the games referenced anything slightly historical, first because it was usually ridiculous, but also because both games begin with a notice saying that all characters and places are fictional. So, that would include Moscow, Prague, Paris, London, Wales, Japan and China and also Rasputin and Anastasia Romanov.

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@NTM said:

I kind of agree; not so much that it's everywhere, but because I was just playing Eternal Sonata the other day and that was about Chopin, and then hearing his music at the end of the MGS trailer. It was a little weird.

Well, not everywhere of course. But I simply find it more noticeable, especially in the cases I mention, as if his songs (and even his character) are chosen for other reasons than fitting music alone. I don't have the same reaction when I hear Beethoven's 5th's "ba-ba-ba-baaaaah" used for effect in trailers or other circumstance, since it's almost come to be expected and become kind of a cliche.

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@A_Cute_Squirtle:

There ya go.

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@Dtat said:

@believer258 said:

He's coming back in style.

I guess.

Pretty soon, we'll be in a warped version of early - mid 1800's clothing, culture, and sensibilities.

That would be amazing

1. No steampunk.

2. No steampunk.

3. NO steampunk.

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@Ben_H said:

Because his music works well in a lot of situations due to the emotion and atmosphere it brings? I'd rather they use him than all the wannabe Hans Zimmers that fill the musical scores for most games. You can only have so much "epic" before it becomes rote and played out.

Mainly, of course, I'm curious because he seems to feature as more than just a composer for fitting background music, especially in the cases of that iPad game and Eternal Sonata. But yes, I'd much rather hear more from him and similar composers, classic or modern, than the overtly cinematic epicness of late.