Lately though, the sound has just been super blown up and It seems, for a lack of knowing the proper term, that the soundsscape has been 'narrowed' a lot. By that I mean that there used to be some dynamism between the frequencies and now they just all seem equally loud and blown up. Kinda like how a bad mp3 sounds vs a flac file.
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At least the people who kept complaining in the comments that the videos were to quiet for their shitty phone speakers dont have anything to complain about anymore atm haha.
I think there was a short time pre-Jan, when a new compressor/gate was added, or Jason started using some sort of auto-leveller. I also think there were also times there when Jason was out and Ben was on the controls. I noticed his tendency to turn everything up (as inspired by chat) until it distorts then leave it there.
There is a term (I used it earlier) called "soundstage" but that refers more to the stereo spread of sound. I think recently there is a dynamic range limit issue with GBW sound (then again only sometimes - not always), where some hard compression settings push the background noise up, so they implement a noise gate to cut all sound under a certain level. That way, you get this weird swooshing and "ducking" when people start and stop talking and a generally "squashed" result.
Your point about different types of listener is still true. On your excellent headphones and through my speakers in a quiet location, we don't need so much compression or gating. But if I was driving, operating heavy machinery, or playing back on a frequency-limited device, the compressed sound would be clearer against my challenging listening environment (although ultimately ruined). This was the same "philosophy" as the "close-mic" "AM radio" sound, as used for making voices clearer on bandwidth-limited, mid-frequency, medium wave radio broadcasts. We know what happened to AM, so lowering the quality is not the right way to go in my view.
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