I've been pondering the same question myself recently. Anytime Nintendo is brought up, a number of people seem to gain satisfaction from their financial issues. It is almost as if some people want to see Nintendo fail, but why? I think part of the answer lies in the fact that Nintendo was once the savior and hero of the home console market, the unstoppable Juggernaut . Now that more competition has become establish, successful, and arguably better in certain aspects than Nintendo, people want to see the Juggernaut crumble. It is the same reason why people want to see either Apple or Microsoft fail.
The other reason people dislike Nintendo, or feel that they abandoned their audience, despite the fact their audience has been the same for the past 30 years, is because some people have insecurities about playing child/family-friendly video games as adolescents or adults. This issue, I believe, has only further been exacerbated with the market trend and consumer belief that video games need to be darker, grittier, bloodier, and more story driven in order to convince those not-familiar with video games that they are Art. Nintendo games typical are full of bright colours, lack grit and violence, and sometimes a story all-together (nothing that artsy about an evil turtle-dinosaur stealing a Princess). That isn't to say Nintendo games are not mature in themes or content, The Legend of Zelda Majora's Mask is a great example of this, however those type of games tend to be the exception to the rule. I find it hard to believe that most people who grew up playing Nintendo games didn't at one point disown Nintendo for being "kiddy" once they become an adolescent.
The last major reason that people dislike Nintendo is because they are an incredibly frustrating company at times. Nintendo typically has great ideas, but quite frequently half-baked execution. The Wii-U is an incredibly awesome idea, but half-baked. It isn't the lack of power of the machine but because Nintendo failed to properly incorporate the GamePad with most games, and I think Nintendo would have been better make the GamePad function as a standalone Tablet for movies, e-books, internet, music, and virtual console titles, and given it a capacitive touch screen instead of resistive touch screen. Nintendo's conservatism isn't always terrible though, and sometimes I would argue it's their best asset. Their stubbornness to submit to market trends means they have bastardized their video games with microtransactions, season-passes, excessive downloadable content, unfinished games, or any of that other bullshit. When I purchase a Nintendo title, I know that I am getting the full experience that Nintendo wanted to deliver. That being said, their refusal to make a competent online system, especially the failure to tie e-Shop purchases to an online account instead of physical hardware, and the failure to incorporate online multiplayer into games with local multiplayer *cough*SuperMario3DWorld*cough* is incredibly frustrating.
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