I haven't had much time to play it yet, but I will tonight. First impressions is that this game is really demanding but still decently optimized. I'm running second generation mobile i7, 4GB of RAM, and a Geforce 550M and I can run the game at a solid 720p/30FPS on low settings. That is a big downgrade from the Medium/High settings I could play Battlefield 3 on but considering my card is two years out of date, and it's a mobile card, I think that is pretty decent.
DxBecks's forum posts
Nintendo will be where it always is, in five years, doing its own thing. People are always quick to call out doom and failure for Nintendo, complain how Nintendo hardware is not up to par with other consoles, and decry how much Nintendo has fallen from grace all the while Nintendo releases hit title after hit title and their consoles that people thought would bankrupt them starting selling.
I frequently hear how Nintendo is no longer needed because of tablet games, but I find that hard to believe. I think the questions we should be asking ourselves is where will mobile gaming be in five years? A friend of mine of Facebook posted a week ago that tablet Apps are no different than the video game industry around 82'-84' where you had to weed through a large selection of rip-off's, broken, and terrible games to find anything worthy to play. Simply put, the App market is and will become even more saturated with terrible releases that could crash the market. More importantly few tablet games can deliver on the diversity, complexity, or scale of video games on other platforms due to the limited control scheme. Many titles on the 3DS and Vita could not be played on a tablet touch screen, and certainly couldn't sell at $40 on any App marketplace.
Grand Theft Auto IV, how it received so much praise from the press and community astounds me. The missions are typically boring and repetitive, the mission checkpoints create frustration, the cover system control is frustrating and borderline broken, the weapons mechanics are awful, the artificial intelligence is laughable, weapon switching is a pain, non-playable characters and enemies take way to many damage, the driving physics are awful and make car-chase sequences frustrating and painful, the death/police mechanic is frustrating, their is no reason to be caught by the police instead of either letting Niko die or restarting your last save, the art-style is bland and uninspired, and the graphics are incredibly mediocre and inconsistent. The game is just so frustratingly awful in many aspects.
I believe early to mid October would be perfect for Sony, it would really undercut the launch of the Xbox One. People are itching to get their hands on a next-generation console, and if Sony launches a solid month before Microsoft, I can see a good number of people caving and purchasing a Playstation 4 instead of Xbox One.
My problem with a portion of contemporary video games is that developers are treating video games as movies, instead of video games. I love when a video game has a fantastic story, but I feel that developers need to explore other mechanics that are exclusive to the medium to tell a story rather than relying or designing a game entirely around movie style cut-scenes. Video games are meant to be interactive, and are best when they take complete advantage of that, when you take away the interactive aspect of a video game, you are essentially removing the special, medium defining, aspect from a work of art. There is a famous film saying that states, "Show don't tell", I think for video games the basic philosophy needs to become "Play, don't show." This isn't to say that cut-scenes should be removed completely from video games as every game should find its own best method of explaining a story, but I feel like the medium as whole needs to use them only when it makes sense and is appropriate.
Honestly if anything goes wrong at launch or shortly after launch where a mass number of players cannot connect for more than 24 hours, the Xbox One is finished because no amount of public relations or damage control could correct a system-wide failure that turned millions of $500 Xbox's into a Blu-Ray player for a day to a week. It would be SimCity all over again but on a much more damaging level.