I finished it last night and it's a delightful little romp through a well crafted world in a first person kinda gameplay loop. It isn't up there with New Vegas in terms of writing or scope, but the proof of concept is solid and they should make more and flesh out that world. Great companions, quests, and I enjoyed the build variety which allowed me to get a little creative in how I tackled stuff.
To weigh in on the great RPG debate of the year I started Disco Elysium today and after a few hours, the writing and choices are way better but I don't think it's fair to compare the two just because they came out in the same month.
Comparing Planescape: Torment to New Vegas, for example: two RPGs with the same head writer, but with vastly different gameplay mechanics. The writing in P:T is a lot stronger on the whole and it deals with heavier themes (while having shitty combat), while New Vegas has more of an even split between gameplay and writing. I'm only 5 hours or so into Disco Elysium but it's clear they don't care about combat AT ALL, while I'd say combat builds and gunplay are a part of the draw to Outer Worlds. I had a lot of fun just running around and doing quests while shooting monsters and marauders, something DE can't give me.
All I'm really saying is they're both very good games with different strengths. If DE sticks the landing it'll probably be my GOTY. From what other people are saying though I'm glad I finished Outer Worlds before starting DE, because bouncing between them sounds miserable. I try to avoid doing that with RPGs.
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