It's incredibly creepy, and magnificently done! I also love your artstyle, it really fits the dark undertones of this chapter in wii-ware podcast history... oh what a time that was.
I don't know if I could take it. I'd stick around for a bit longer to see what would happen, but damn... Vinny is an integral part of what I love about Giantbomb.
I loved the game, but there are of course some things I'd like to see improved in the future. A more expansive move list (especially non-lethal) and more mission variety. And, as others have said, a new game-plus function.
Log in to comment