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hermes

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hermes

3000

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81

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6

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I liked the game, and I think it works well as a pretty contained experience. I finished it on one sitting, and I don't think it would work for more than that.

On another note, I had to disable the puzzle element a couple times, because the game wouldn't allow me to use certain objects. It was a pity, since it yanked me out of the experience, but I am grateful they had the option and didn't impede progress.

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hermes

3000

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81

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Reviews: 0

User Lists: 7

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hermes

3000

Forum Posts

81

Wiki Points

6

Followers

Reviews: 0

User Lists: 7

Most of the complains about Elden Ring that I have heard revolves around the last third of the game being underwhelming, either by cheap bosses, unengaging exploration, or rewards and shinnies that feel uninteresting consider you have played 100+ hours at that point.

So, my advise is to tighten the open world. Make it shorter and smaller... make it so the main story can be completed without so much need for going through the world, taking alternative routes to grind; so that people don't reach that exhaustion point unless they want to 100% complete them.

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hermes

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#4  Edited By hermes

Asura's Wrath: The game goes bananas with scale, and it is glorious.

You fight a person that is as big as the planet, and when he tries to splat you with his finger, its the size of a mountain... and that is not even a third into the game. By the end, you fight the creator god, and he throws planets and stars at you. It is the closest you get to Gurren Lagann's final arc, in videogame form.

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hermes

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I enjoyed it. It is not as elaborate as other years, but it was also less manipulative, and was nice having a gimmick that I could 100% complete in less than an hour.

The sale itself is meh... most of the things I would like are not heavily discounted, and a lot of games that are I already own. I guess being in the ecosystem for years ends up with diminishing returns, as most of the games that get advertised due to the bigger discounts are the same year after year. I also think they lost some engagement without the flash sales.

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hermes

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#6  Edited By hermes
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These are only a few. Honestly, there are dozens of indie games in the last decade that I would recommend.

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hermes

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It is a pretty sad day indeed, and the lack of warmth in the announcement, with a blog post signed by a general account, referring to giantbomb like an entity onto itself, recounting "core crew members" without even naming them, just adds harm to the injury.

If anyone that wrote that post reads this (tough chance, I know, but I can hope) you need to understand this: people here don't give a rat's ass about "giantbomb". The name means nothing without the people behind. They care about personalities, not brands. Most people here know who I am talking about when I say Austin, Ryan, Drew or Patrick, and they haven't been with us for over a decade. We followed Dan to Fire Escape, Vinny to Nextlander or Austin to Polygon, based on those names alone.

I have nothing but love for Jeff Bakalar, Jan, Jess and all the people left behind, and I know I am not alone here. We love you and have your back, whatever you wish to do moving forward. But I have no love left for "giantbomb", the page, or the bomb mascot. Without the people, "giantbomb 2.0" is just an empty husk.

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hermes

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In my country prices are so inflated that it is most an issue of "how can I justify getting a PS5?" instead of "where can I find a PS5?"

Brick and mortar gaming stores all have some PS5 available, and you can just walk in and get one. Few people do, because they all charge you over 2 grands for them.

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hermes

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@maian1 said:

Everything Everywhere All at Once

For the first hour or so I was enjoying this but felt like it was all very slight. Inventive, absolutely, and very funny, but it seemed to be glancing at deeper themes without really engaging with them. Then it really steered hard into exploring them in the second half and everything clicked for me. I really loved how Daniels handled the set-up/pay-off structure of taking things which seemed like throwaway gags in the first half and then imbuing them with a real emotionality and warmth in the second, ultimately making for a film which is extremely entertaining throughout and ultimately very cathartic. (4.5/5)

Came here to talk about this movie, but I don't think I can do it better than you.

Just reiterate that if you are interested in inventive science fiction/fantasy with heavy doses of humor, action, martial arts and an emotionally charged response to nihilism, you should definitely see this one.

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hermes

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With all due respect to the Jeffs, when Jan hosts the podcast, he raises the bar.

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Every Jan appreciation thread needs a reminder to this.

*** All credit belongs to @kone