Since "Adjective Animal studios" was too long, I went with "Wacky Animal", though that sounds more like an actual studio.
Wacky Animal have had many success with Pirate themed games, including: The educational game Buck A. Neer, Ship of the Coast, the Sim RPG, and the follow-up Ship of the Sea, and the more casual Life spin-off The Ships.
Then there's the Animal games, including Manymals, Manymals PZLE (the puzzle version), Moriemals, and Mostimals.
Others of note are my Gundroid/Super Gundroid series, the Golf sim Lion Forest (harr harr), the historical trivia game Who dat King?, and my very successful harbor sim series Hard Bored.
I agree with Jeff as well, I find myself forcing through the shooting just to get to the next funny bit. I think I only got the bonus money for not getting hit one single time, and that was because I had replayed that section so many god damn times.
Still, I completed it, so it never broke the experience for me, I guess.