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Hourai

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Best of 2010

My top 10 games of 2010, yo. 

 
All of these games are for the Xbox 360 because, well, that's the only console I have at the moment. I'm sure if I had a PS3, Heavy Rain would be high on here, but unfortunately I'm too poor to pick one up. Christmas is coming up in a few days, so hopefully I get my PS3 then. I'll be getting my new laptop too, which will allow me play more PC games. My current PC is kind of poop.  
 
I've enjoyed quite a few other games this year, so 
Honorable mentions go to: Singularity, Dead Rising 2, Amnesia: The Dark Descent, Deadly Premonition, Call of Duty: Black Ops, Mafia II and Fable III

List items

  • This is an obvious pick. Great characters, story, music, and gameplay. Mass Effect 2 tops the first game by leaps and bounds, and that was one of my favorite games of 2007. I've beaten the game four times in less than a year, and I'm on my fifth right now. So yeah. Easily one of the best video games I have ever played. I'll need to buy some spare pants if Mass Effect 3 is even half as good as the second.

  • I don't think I've ever been so excited for a game before. I would watch the trailers over again every few days and I would search for every little piece of information about the game. The day it came out I skipped school to pick it up and played it a good six hours straight. It definitely didn't disappoint. Everything about this game is fantastic, and the ending tore me up to the point that I couldn't even touch the game for months after. This could easily have been my game of the year, but unfortunately there were a few parts in the game that I found less than exciting.

  • It's a bit strange that another Assassin's Creed game came out so soon, but I'm not complaining. Stepping into Ezio's shoes and stabbing guys in Renaissance Italy is even more fun than it was last time. I was a bit skeptical about this game at first, but my worries were gone within the first 10 minutes or so. It's a full game that continues the story of Desmond, and there's some neat multiplayer in the game too. But after two 20-something hour games, I'm kinda done with Ezio and Renaissance Italy. Colonial Europe or Sherlock Holmes era London would be really interesting.

  • I didn't even know about this game until it came out and I had no idea that it would be this good. Sure, it takes a lot from other games, but that's not a bad thing. This game is really, really good, and the graphics are probably the best I have ever seen on a console. I never got around to completing it, though. I guess it was a combination of the length and the punishing difficulty, but I think the main problem was that so many games were coming out at the same time. I'll have to play it again sometime soon.

  • Fallout is a really great series. The retro-futuristic post-apocalyptic setting is damn cool and I haven't seen anything like it. It's a blast just roaming through the Wasteland with old 50s music playing, popping guys in the face or chopping them into pieces with all sorts of violent weapons. I'll eat up every line of dialogue because the setting is so damn interesting. Luckily I'm a forgiving guy, 'cause this game has bugs. A LOT of them. I've had the game crash on me well over a dozen times, companions become invisible and impossible to interact with, quests becoming broken, a glitch that made the game crash and corrupt my saves whenever I entered a certain place, etcetera. It's a real shame because the rest of the game is amazing.

  • I really didn't know what to expect when I rented this game. I was hearing all sorts of complaints about the gameplay being repetitive and the game was mostly pushed aside by people as Red Dead Redemption came out the same day. I was blown away by the opening cutscenes and introduction after that first level. What this game really does right is the atmosphere. While it was never terrifying or anything of the sort, there was always this bleak and unsettling mood throughout the game. I'd always feel relieved whenever I saw a working lamp or a generator somewhere. On the other hand, yeah. The gameplay isn't so hot. It's nothing bad either, but shining and shooting ghost demon guys and flying objects for 10 hours isn't too fun. I'm looking forward to the sequel if that's still gonna happen.

  • I fucking love blowing buildings up. It never gets old. If there's a sniper making my life difficult, I can shoot a rocket at the building and he and his cover will be gone. This is easily my favorite part of the game. The maps are also huge and I don't have to worry about dying every 5 seconds, unless I spawn on a guy that's being shot at. Problem is, there just aren't enough people for some of these maps and you can sometimes go up to 5 minutes without even seeing an enemy. The singleplayer is also a bit underwhelming, but other than that, this is easily my favorite multiplayer shooter of the year.

  • Never been a huge Halo fan, but I've always appreciated the story and multiplayer. This game delivers on both. Next to the original Halo game, I think this game has the best singleplayer in the series. Watching the planet of Reach being destroyed by the Covenant makes for a pretty intense campaign. It starts as a few simple recon missions, but near the end it becomes a full-blown invasion with the planet in ruin. The multiplayer in this game is pretty good and the amount of content is just crazy. If I had more time on my hands I'd be playing the multiplayer a lot more, but for some reason it's never really managed to hook me.

  • Conviction is a lot more action-y than other Splinter Cell games. Stealth still plays a big part, but when you've got rifles and the mark and execute feature it's not nearly as critical. It's entirely possible to play this game without stealth, whereas if you even attempted that in an older Splinter Cell game you would have a controller stuck in your TV. Overall, it's a really fun game. The singleplayer is good, but the best part of the game to me was the co-op. Playing through it on the hardest difficulty with another Giant Bomb user was a lot of fun.

  • I'll admit, I knocked on this game a lot while I was playing it. The mandatory grinding and complete change of pacing in the later half of the game almost made me stop playing. It frustrated me to no end. But putting that aside, I actually had a really good time with the first ten chapters. The gameplay was pretty good, the graphics were gorgeous, the music was great, and the story wasn't half-bad either. I just don't know what Square-Enix was thinking with Gran Pulse. Alienating the player by completely changing the game over halfway through ain't cool.