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Istealdreams

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Istealdreams

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#1  Edited By Istealdreams

@servbot91 id take one of those if you still have it available >.>

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Istealdreams

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well they got rid of game sharing with this so...

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Istealdreams

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The difference now though is, is that developers cannot design their games knowing that each system will be online at some point like they were able to before.

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Istealdreams

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I canceled my Amazon day 1 pre-order. I was looking forward to the game sharing aspect of it(if it played out like they said it would) as well as the cloud stuff. Now they've gutted the sharing and obviously the "cloud" stuff isn't a big deal since developers can no longer rely on it when making games.

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Istealdreams

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Clive Barker. Thief of Always- http://en.m.wikipedia.org/wiki/The_Thief_of_Always

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Istealdreams

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It's funny when people mention "all" the exclusives that Microsoft has over Sony, when the play station has dominated that arena for a decade. Do you really think this next generation is going to be different when Sony owns some of the best game development studios in the business?

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Istealdreams

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#7  Edited By Istealdreams

I hate how he moves backwards. That's pretty much it though

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#8  Edited By Istealdreams
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#9  Edited By Istealdreams

There is only 48 MIllion or so XBLive individual subscriptions with 76 Million Units sold. So you can assume that 1/3rd of all 360s sold were to either households that dont have highspeed internet, or that dont want to pay for access to XBLive. XBLive will never be free, Microsoft makes roughly 2.5 Billion a year on the service. If everyone has XBLive Gold, it will be closer to 3.9 Billion. This is the Money that sony is chasing as well. But with them, it is going to be optional.

My wife's family lives in a rural area, and not a single one of them has highspeed, yet all of them have 360s.

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Istealdreams

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I got a hulk drop on electro. First play through 2nd defeat.