CoD4 and Halo 3 are very different multiplayer experiences, so how can you compare them really?
jakob187's forum posts
Personally, I prefer Call of Duty 4 because I like its pace of battle more than Halo. I'm also not a big fan of space Marines and such, nor the 7 tons of armor you have to blast through for a luck shot. I also find less retards on CoD4's online play.
I rag on Halo a LOT...a fucking LOT...but I remember when I thoroughly enjoyed Halo 2, as it was one of the best multiplayer games at the time. Unfortunately, it aged about as well as GoldenEye has. ewwww Halo 3...was nothing more than Halo 2 with updated visuals and Forge, plus some bullshit items like life drain in the multiplayer maps.
At the same time...Juggernaut and Martyrdom can eat a dick! Ice-T uses Juggernaut and Martyrdom.
Personally, I wouldn't get the drum kit from World Tour anyways. A lot of the folks who played on demo units at trade shows and stuff posted in the GH forums about how the cymbals are incredibly flimsy and break easily, sometimes going through 4 to 5 sets in a single event. Granted, that's a LOT of people playing them, but it's still something to be weary of.
I'm going to be getting the Ion Drum Rocker kit, World Tour guitars, and SingStar mic for my setup at the house, as those look like the best peripherals portions across them all.
"Anyone want to make this interesting? What will be out first: Duke Nukem Forever or Alan Wake? Place your bets."Throw L.A. Noire in there too.
"Karmum said:There's only been 3 base Guitar Hero games, and people say that they are "milking it". Maybe with the 80s and Aerosmith games they were milking it, sure...but you can't claim milking it with the core series if you can't say that Halo isn't "milking it"...and they are. The three Halo titles have no drastic changes over the one before it. The only big improvements are usually in graphics. Other than that, it's basically the same as Madden: just balance updates, new maps, and a few extra customization options. I still say that out of them all, Halo 2 was worth it...despite its own shortcomings."I'm sorry, but the Halo Series needs to die after this "Keep it Clean" crap. I have a mixed reaction towards Halo Wars (since I'm a fan of RTS games, but not Halo games). But I don't think this new game after Halo Wars is extremely necessary.
I wish they would give up on the Halo franchise and move on towards new franchises."
who ever said "oh great, another halo game"
Halo basically raised questions. And yea, fans do want to want to know what happened on earth during halo 2
If you deny this: how exactly is another ghalo game milking it? Hell, theres only been 3 games so far
im expecting more stuff like dynasty warriors/ sonic, but your just a fanboy who probably hasn't even played a halo game"
Anyways, back on topic...game series that needs to die:
Two very specific instances: Final Fantasy VII, personally, is the worst of the franchise...and yet people love it and they continue to make all this extra FFVII crap. However, Crisis Core was junk, Dirge of Cerberus was both junk and forgettable, and Advent Children was good for the Bahamut "fight" scene and that's about it. Sephiroth is the worst villain ever put into a video game (ya know, since Kefka is way more badass). I just want the series to be done with and die.
Dynasty Warriors needs to die because the games never change. Samurai Warriors added a couple of neat little things, but was still the same basic thing. Warriors Orochi...personally, I enjoy the hell out of it...although again, it's not that much different. I'm just a leveling and loot whore, and they did it incredibly in WO. Nonetheless, Dynasty Warriors is worse than Madden about never changing. Keep SW and WO, but get rid of DW.
"Really, Jakob's entire wall of text and heartrending pictures reaffirm one sentence of my previous post, one I'm assuming he didn't read too closely/well.I read that. Meant nothing more than complaining about a hard game...which in turn is leading to the question of "should you hate on a game because it's hard"...and apparently...you do. = / On top of which, I hate even having to use TTFAF as an example for any song because it's fucking Dragonforce, and that's just insane to have on the game in the first place...which is why it's a bonus song and at the end credits.. . . there are players who can score one-hundred percent on "Through the Fire and the Flames".
That says nothing about the game's design or acceptable difficulty--that says everything about the aforesaid person's skill/level of memorization/devotion to the game.
"
Nonetheless, your sentence is basically saying that a person just has to not care about the game, and by all means, that's fine. People can play on one of four difficulties, and if that's their thing, I'm not gonna shit on their parade with the elitest "oh, you can't play on Expert" shit. If they have fun, they have fun. "Raining Blood", yes, was a cheap shot...and I don't enjoy playing it just for the "Mosh 1" part. As a metalhead, I know they could've picked something a hell of a lot better for that slot on the tracklist. However, were "Number of the Beast", "One", and "Cliffs of Dover" really that hard? No. Not on any difficulty.
I do understand now that you guys are mainly talking about just the difficulty ramp up between the TIERS in the game and not actually from GH2 to GH3. I think there are a good few cheap shots on the game ("Before I Forget" quote/unquote solo is fucking bullshit, and QOTSA's song on there pisses me off with the way it's charted)...but that's the thing. Yes, those songs are hard, but once you beat them, they are getting you set up for the next tier. So I don't know. It's a field of differing opinions with no end in sight.
After World Tour comes out anyways, it won't matter to me anyways...given that I'm going to be playing Tool the entire time and nothing else. Favorite bands FTW!
"jakob187 said:Working at a gaming center, I can say that your point on this is quite drastic from what I see everyday at work. I know at least 20 kids (age range from 9 - 18) who started out Guitar Hero III on easy and medium, and now they beat my ass on Expert. I am by no means GREAT at Guitar Hero III (I can't do TTFAF), but I can 400k at least on one and get past Slayer. I will say that the last tier of that game is ridiculous in terms of difficulty, and Slayer was a cheap shot to throw in there...specifically because I doubt that even Kerry King himself can play the "Mosh 1" part himself sometimes!This is the single most ignorant statement I've read in the entirety of this topic. I'm going to pull a Sarah Palin and not argue it point to point, but I want to single out one particular idea:2. GH3 was a perfectly acceptable ramp up from GH II, and anyone who says otherwise didn't get very far into GH II. If you think GH IV is gonna be any different of a ramp up, get ready for a fuckin' wake-up call. Does that mean someone should reem the game in a review because they aren't any good at it? No. You have to look at overall design of the game...you have to look at THE GAME...and if a 9-year old can play it on Expert...then you should at LEAST be able to play on Easy. If not, check your gamer status at the door as you are leaving the building."
"if a 9-year old can play it on Expert...then you should at LEAST be able to play on Easy"
There are people who can blow through Ninja Gaiden, there are those who can skip through the Mega Man games without as much as blinking an eye, there are players who can score one-hundred percent on "Through the Fire and the Flames".
That says nothing about the game's design or acceptable difficulty--that says everything about the aforesaid person's skill/level of memorization/devotion to the game. Just because these prodigious players can rip through the game on the hardest of settings doesn't mean the game is good for having a playable difficulty. Again, there is a difficulty vs. fun balance at work, and when a developer shifts that balance too dramatically, as is the case with something like Guitar Hero III, it is completely valid to hold that as a criticism against the game itself.
Again, I'm not pro-level at Guitar Hero, but I can hold my own against the hardest songs in the series, and even I can readily acknowledge that III is nothing but a skittle-fest in comparison to the technical prowess of II."
Nonetheless, the argument you present of a difficulty vs. fun balance can easily be said about difficult games like Ninja Gaiden and Mega Man 9. Go watch the video of Jeff playing Mega Man 9. Did he look like he was having fun? NO! Maybe he was, but from what I saw, it didn't. Now, I could easily say that Mega Man 9 shifted dramatically from the difficulty level of Mega Man 8 just the way I can say that Guitar Hero III is a dramatic shift in difficulty from Guitar Hero Aerosmith. Does that mean the game is bad? NO. Guitar Hero III fixed a LOT of the problems that Guitar Hero 1 and 2 had. Hammer-ons were much easier to pull off and not so much of a chore to work with...thereby making it accessible to more players. Those same kids I mentioned earlier that can wail on GH3...can't do SHIT on GH2. Therefore, should we say that GH2 is more difficult due to the hammer-on/pull-off mechanic being inferior? NO. The tracklisting for GH3 may have flailed in a couple of places, but look back at GH2. Did anyone ACTUALLY enjoy playing "Tattooed Love Boys"? What about "Surrender"? The same thing can be said about GH3 and some of the song choices on that. The same about GH80s. The same about GHA. The fact is that a game based around rock music, in its own, is a very subjective idea. I could hate the game because I don't like the songs on it. Do I? NO.
Saying that a game is too difficult because you can't play it on Expert is the same as saying that Ninja Gaiden made you cry and it's a bad game. That's the same as saying Contra treats you unfairly. NO. It's just that the aim is to IMPROVE your skill at the game.
The same way I see people do it everyday. Therefore, the idea of GH3 being something "difficult because it's broken" or "difficult because it ramps up to high" is only for those who are unwilling to get better at the game. I have witnessed first hand the exact opposite of what you are stating, so which side is right and which side is wrong?
Maybe everyone is right. Maybe GH3 is a huge ramp up from GH2. On what difficulty? Expert? That's the only place you are comparing? Hell, Hard and Expert are nearly the same thing...just leaving out some of the hammer-ons, so again...it's about ramping a player up to become better at the game...not punishing them.
Besides, if it ends up being too difficult because of a huge ramp up...no one would play it. And yet GH3 outsells GH2 by a mile? Sure, it's because of a larger install base...but how the hell is there a larger install base if it's SOOOOO difficult?
Here's a couple of pics for you. Be the judge of what you want.
What kind of proof does any of this hold? Maybe not much. I can't show in pictures what I've seen with my own eyes unfold over the years. All I know is that saying that Guitar Hero III is a huge ramp-up...I've seen otherwise. If anything, it's made it more accessible thanks to changes they've made in the overall gameplay.
"I dont see how anybody could hate on this game."All the same reasons people pre-emptively hate on Wii games?
My ex was hardcore about Soul Calibur, Final Fantasy, World of Warcraft, and Pikmin
One of my friends is diehard for Vanguard and Guitar Hero (and ridiculously fucking hot but not available...grrr).
Another girl I know plays pretty much any Square Enix JRPG, is addicted to old school 8-bit games, and rocks like no other that I've met at Call of Duty 3.
I work at a gaming center, and I know chicks that pwn face on Battlefield 2 and Halo.
My mom can speed-run Super Mario Bros. in 11 minutes, and is still trying after all these years to beat Solomon's Key. She's also amazing at Bubble Bobble and Bomberman.
So don't know what to tell you. It's not like they are casual gamers or anything. They play the real shit.
If I had editting rights, I'd do it. Unfortunately, when you get 0 posts and 0 points ever...you don't get to do much at all. = D
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