Either Works

I've seen a lot of people talking mess about Jenny McCarthy, but I totally don't get it. It's not like Kari Wuhrer was some serious, kick-ass actress or anything when she was in a C&C game. I'm sure Jenny McCarthy will do just fine.

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New Genres or Themes?

Hey everyone. Now that the site's been up and kicking for a few weeks here and many of you have gotten used to using it, I wanted to see what you thought about our list of genres and themes. Are we missing anything? If so, make a case for it in the comments section for this post and we'll take it under consideration. Thanks!

(Bonus points if anyone can come up with good, easy-to-understand terms for arcade-style shoot-'em-ups without using "'em-ups" or "shmups.")


GENRES:


1 - Action
4 - Adventure
34 - Baseball
22 - Basketball
26 - Billiards
29 - Bowling
20 - Boxing
37 - Brawler
13 - Card Game
15 - Compilation
6 - Driving/Racing
31 - Dual-Joystick Shooter
8 - Educational
9 - Fighting
32 - First-Person Shooter
27 - Fishing
24 - Flight Simulator
21 - Football
28 - Golf
39 - Hockey
35 - Light-Gun Shooter
17 - Minigame Collection
16 - MMORPG
19 - Music/Rhythm
30 - Pinball
41 - Platformer
18 - Puzzle
12 - Real-Time Strategy
5 - Role-Playing (RPG)
11 - Shooter
7 - Simulation
23 - Skateboarding
33 - Snowboarding/Skiing
40 - Soccer
3 - Sports
2 - Strategy
25 - Tennis
36 - Text Adventure
14 - Trivia/Board Game
38 - Vehicular Combat
10 - Wrestling
41 genres

THEMES:


22 - Abstract
4 - Alternate Historical
16 - Anime
6 - Comedy
13 - Crime
9 - Cyberpunk
5 - Dating
15 - Egyptian
11 - Espionage
2 - Fantasy
1 - Horror
21 - Management
17 - Martial Arts
14 - Mayan
12 - Modern Military
18 - Post-Apocalyptic
3 - Sci-Fi
10 - Steampunk
19 - Superhero
8 - Vietnam
7 - World War II
21 themes

[UPDATE]

Some notes:

Remember, the main purpose of organizing by genre is so you can click on that genre and get a list of games that qualify. Same for themes. Now, keeping that in mind, some notes...

- Added Western and Adult as themes.

- Breaking shooters out based on the way they scroll doesn't seem right. Breaking Bullet Hell shooters out from the calmer stuff also doesn't seem right to me. Breaking static-screen shooters out from scrolling ones also doesn't seem right. To me, the meaningful split is separating games like Contra from R-Type, not separating Space Invaders from Xevious.

- Games that you would want to tag as "Futuristic" typically fit into the Sci-Fi theme.

- Game attributes like Co-Op and Online will be covered by a separate game attributes section that will also cover fields like Supported HD Resolutions, Number of Players, ESRB Descriptors, and so on.

- Isn't Turn-Based Strategy covered by Strategy? It stands to reason that any game that isn't would probably be tagged as an RTS to begin with.

- I'd rather not get into the practice of "camera angle = genre" if at all possible. FPS seems like the only reasonable exception. "Third-Person Shooter" as a genre seems like a bad idea.

- "Sandbox" is too open of a term to qualify as a game's theme or genre. That should probably be a concept page... or is it just one of those weird marketing terms for something that comes automatically with an association to the "open-world" concept?

- Diablo-style "hack 'n' slash" games are already covered. Select both Action and RPG.

- What should we call games like Wing Commander and Blazing Angels? They're essentially the same, but is putting one in space and one in WWII enough to make them different genres? "Space Simulation" is the typical term for Wing Commander games, but I feel like we can do better than that.

- Due to our (my) rampant dislike of "beat-'em-up," we've gone with Brawler to cover those games.

- Using "Arcade" as a genre or modifier ("Arcade Sports" or "Arcade Racing") is an aging crutch that is becoming more and more meaningless as time goes on. We need a better way to say "not-sim" if we want to make that differentiation.

- "Stealth" and "Stealth Action" games are really just action games that contain stealth. Should probably be covered by a concept page.

- "Button Mashing" is a game mechanic, not a theme/genre.
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Playing this weekend?

I want to play more Braid. Thinking about playing it with a walkthrough. I don't really need to solve in-game puzzles to feel good about myself, and after watching Ryan play the game over the past couple of days, I've already seen most of them get solved. I just know if I don't play through it soon, I'll never play through it. Lots of games coming out over the next few months.

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Training for Tokyo

Check out this sweet Google Maps street view of Akihabara. Saw it on Kotaku, who saw it on Gizmodo, apparently.

I didn't go to Tokyo Game Show last year, and I'm really looking forward to getting back to Japan later this year. The street view of the map is pretty cool, though it's probably only really cool if you've been there and sort of know how to navigate. If you head north from the starting position (which starts you out staring at the Club Sega arcade near the train station), you'll see most of what there is to see, including the Mister Donut. This is the same doughnut shop that caught fire a couple of years back and had to be rebuilt.

Super Potato is on a side street behind the Club Sega. If you head down the alley next to the arcade and hang a right onto the next street, you should see it on your right before too long.

Akihabara isn't quite what it used to be for a variety of reasons. For one, many of the great used game shops have shut down or reduced the amount of stock they keep in favor of more porn. Second, once you know where Super Potato is, it becomes less about finding obscure, rare stuff. Because they have it all. It used to be about scouring bins of random, awful Japanese Saturn games in search of something that catches your eye. But Super Potato is a one-stop shop, where the only thing holding you back is your inability to read Japanese and find the games you're after by looking at the spines of jewel cases.

I used to bring an extra, empty suitcase with me to Tokyo and I'd still have trouble fitting everything I picked up. The last few years, though, there hasn't been nearly as much to bring home. That's mostly because I've picked up most of the Japanese stuff that I'd want. I still keep my eyes open for Neo Geo carts when I'm there, but I have just about any AES cart that I'd ever want. For the past couple of years I've toyed with the idea of getting into arcade boards. I bought some CPS2 stuff there once. But I don't currently have any way to play any of that stuff, so I should really see about getting a versatile cabinet instead of buying more random boards. Either way, that won't stop me from visiting G-Front while we're there.

But really, I'm just excited to hook up a beef bowl and spend time in smoke-filled arcades. And, you know, go to TGS, of course.
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Skate 2 trailer

Here's the first gameplay footage from skate 2. Looks like IGN got the exclusive reveal on it on Friday. Everyone else is sitting on their skate 2 info until 3PM Monday, so check back then and I'll tell you what I thought about it!


  

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Bionic Commando Rearmed "delayed"

IGN's reporting that it was a "last-minute development delay" or something.


Something about all this seems fishy.

Anyone wanna take bets that this is all due to MS flipping Geometry Wars 2 up a week and delaying BCR with total disregard for Capcom's promise of a July release date? I've heard enough random gripes from enough different publishers to know that the XBLA process has been a real pain when it comes to planning release dates. Hence why you never see publihers promoting release dates for their downloadable stuff... instead they leave those announcements to Microsoft because they hold the keys. I suppose the short lead times involved when you don't have to press a bunch of discs after clearing certification could also play into that, but I've never heard anyone blame that as the reason before.

Anyway, just struck me as odd, that's all.
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