Something went wrong. Try again later

Jesus_Phish

This user has not updated recently.

4118 3307 8 4
Forum Posts Wiki Points Following Followers

Jesus_Phish's forum posts

Avatar image for jesus_phish
Jesus_Phish

4118

Forum Posts

3307

Wiki Points

4

Followers

Reviews: 0

User Lists: 0

imagine getting filtered so hard by Lady Butterfly that you devote multiple days to shitposting and repeating the same thing almost verbatim to every counter-criticism

mans just found himself a lifetime supply of copium

You can just ignore her too. Come back later.

Avatar image for jesus_phish
Jesus_Phish

4118

Forum Posts

3307

Wiki Points

4

Followers

Reviews: 0

User Lists: 0

Avatar image for jesus_phish
Jesus_Phish

4118

Forum Posts

3307

Wiki Points

4

Followers

Reviews: 0

User Lists: 0

#3  Edited By Jesus_Phish
@therealturk said:

@efesell said:

If dozens and dozens of strikes being required to take out bosses is what you come away from Sekiro with then I'm inclined to think that you aren't meeting it halfway with its mechanics. The beauty of Sekiro is how decisive most encounters are when you engage with its intended mechanics.

To be fair, I found Sekiro to communicate what exactly its "intended mechanics" were exceptionally badly. The entire first area is basically telling you "OK, stealth kills most things in one hit and it knocks a health pip off everything else. This is a stealth game. Be sneaky."

As far as health goes I sort of agree with OP? I don't think it's a game killer, but the health bars do feel kind of redundant given the other systems. There's already a posture bar that for all intents and purposes serves as a health bar due to the deathblow system. Having health on top of that doesn't really add much. If they'd removed health and slowed down how fast posture damage decays a little bit, they'd end up with basically the same game, just more streamlined.

I'd also argue that the mere presence of a health bar is another example of the game communicating poorly about what it expects. Combat in Sekiro is all about getting up in an enemy's face and being aggressive, but having health runs counter to that. When an enemy is taking 1/2 to 2/3 of your health off in a single hit, what that's communicating to the player is "this is a big powerful thing that does a lot of damage, don't get close" not "stick with it and be aggressive."

You learn this in the first 30 minutes of the game. Once you get to General Naomori, the first guy with two pips after you "wake up" following the introduction, it lets you sneak behind him to get a stealth attack on him. That teaches you that you cannot automatically kill guys with multiple pips.

It's also not telling you it's a stealth game and that you must be sneaky. It's telling you stealth is an option. It's an option you can use to avoid fights, it's an option you can use to auto-kill mooks and it's an option you can use to get an advantage on bigger enemies if you can fight a path around them to get a strike in on them.

There are times I played that game as a stealth game and then there are times that I dove into a flurry of action, parrying and dodging and fighting multiple enemies at once.

The game lets you kill enemies by weakening them through attrition of breaking their posture, or death by a thousand cuts. It's one of the better feeling sword fighting games out there. Instead of it just being "well you reduced this guys health to 0hp" it's that you relentlessly fought him until his guard broke and you got the killing blow in. Health doesn't regenerate, but posture does, and the lower their health, the slower they are to regain posture. And that's much more interesting.

Also if an enemy hits you - you either didn't dodge or you didn't block. That's not telling the player not to be aggressive. It's telling them, you need to be aggressive, but you can't just mash the melee button and hope for the best. You need to be reactive the the enemies of you'll be punished.

Avatar image for jesus_phish
Jesus_Phish

4118

Forum Posts

3307

Wiki Points

4

Followers

Reviews: 0

User Lists: 0

#4  Edited By Jesus_Phish
@buzz_killington said:

This is weird since Assassin's Creed, Far Cry, The Division and Siege all seemed to do well for them over the past few years and they haven't had notable huge flops unlike EA.

I wouldn't say they haven't had notable flops.

Breakpoint was a disaster.

Watchdog Legions seems like people already forgot about it.

Hyper Scape exists, but is like Starlink in that Starlink came into toys to life way too late for anyone to care to the point they had to just let you buy the toys digitally. Right now Hyper Scape has 109 viewer on Twitch. The Crew 2 was a mess.

Maybe none of these are Anthem level flops, but they've probably more misses than people realize.

The only real flops EA have had are the Bioware games (Anthem/Mass Effect Andromeda). For all the hate and rage that Battlefront 2 got at release, like Siege and For Honor, it managed to find it's legs and is rather popular (and good).

Avatar image for jesus_phish
Jesus_Phish

4118

Forum Posts

3307

Wiki Points

4

Followers

Reviews: 0

User Lists: 0

I'm using a DS4 because my 360 pad started getting some bad stick drift. But it's not ideal. The support is "ok", but in a world when 360 pads run perfectly "ok" isn't good enough.

I'm looking around for reports on if the new PS5 controller is any better and if it's not I'm just going to get an Elite.

Avatar image for jesus_phish
Jesus_Phish

4118

Forum Posts

3307

Wiki Points

4

Followers

Reviews: 0

User Lists: 0

I'm still not sure how my Steam Hitman 1 and 2 gets into EGS. Have they cleared that up at all yet? Any time I look I just find the same Reddit thread that says "info coming soon"

Avatar image for jesus_phish
Jesus_Phish

4118

Forum Posts

3307

Wiki Points

4

Followers

Reviews: 0

User Lists: 0

@brad said:
@deadrody said:

dozens of solicited top 10 lists that actually required almost zero effort from the staff to put up on the site.

Some real "lazy devs could have added multiplayer to No Man's Sky in one week" energy going on here.

File > New > Add Multiplayer. It's that easy right?

Avatar image for jesus_phish
Jesus_Phish

4118

Forum Posts

3307

Wiki Points

4

Followers

Reviews: 0

User Lists: 0

I genuinely get a laugh out of no matter what time of year it is, there's always the same reasons that come up as to why production might be down, even if people making those production are down comments are talking about the year in its entirety.

Goty, E3 and moving offices reign supreme.

My only complaint about a lot of the content being premium is that I end up missing it a lot of the time because I prefer to watch the site via twitch or YouTube on my PS4 instead of having to deal with a steam link that only works half the time. But also the idea of "join our free trial" to get access to something is a sales method that never, ever sat well with me here or with any other business. So if there's little free stuff to watch, I get how that'd put people off.

Avatar image for jesus_phish
Jesus_Phish

4118

Forum Posts

3307

Wiki Points

4

Followers

Reviews: 0

User Lists: 0

@oursin_360: Yep I remember this. I'd get to work in the morning and a quick browse it was impossible to use the forums until maybe around noon because the spam was just rampant.

Avatar image for jesus_phish
Jesus_Phish

4118

Forum Posts

3307

Wiki Points

4

Followers

Reviews: 0

User Lists: 0

My fiancé and I can't go see our family, parents age makes it too risky. So we spent Christmas Day today watching the extended LOTR trilogy with some friends on Discord, who also are in the same boat as us.