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Jrad

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Jrad

638

Forum Posts

15

Wiki Points

9

Followers

Reviews: 1

User Lists: 0

Having been out of high school for a couple years, I can say with confidence that working is awful. I don't know how anyone can put up with this shit for 30+ years. I'm planning to retire by the time I'm 28 and work part-time for a few years after that, until my investments can sustain me indefinitely. Fortunately living is dirt cheap where I am, which is the only reason I can save the $40,000 a year I need to make my early retirement a reality. After I retire I plan on playing video games, writing, learning a few instruments, studying some more languages. It'll be so nice to have free time again.

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Jrad

638

Forum Posts

15

Wiki Points

9

Followers

Reviews: 1

User Lists: 0

The moment this comes out on Steam I'm buying a copy for everyone on my friend's list. This game's great. We need more amazing VNs translated and brought over.

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Jrad

638

Forum Posts

15

Wiki Points

9

Followers

Reviews: 1

User Lists: 0

It doesn't matter at all what Facebook focuses the Oculus on. That just means they're going to develop their own 'Facebook' apps for it. Who cares? As long as the platform is open, then there's no problem, at all. Oculus was never going to make games. They're making a platform that others can make games for. If the hardware is good (and with Facebook's money, it damn well will be), then the developers will come. Everyone's acting like this is the end of the world for the Oculus Rift, but it isn't at all.

Hell, even if Facebook decided to focus on the OR as a 'social device', the stuff that would make that work -- low latency high quality head tracking, high resolution, etc -- works just as well for games. And since anyone will be able to make games for the OR it just doesn't matter. There's only one scenario where this is bad: if Facebook closes off development. They're not stupid. They're not going to do that.

Consider this entire acquisition as a huge cash injection for Oculus and nothing more.

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Jrad

638

Forum Posts

15

Wiki Points

9

Followers

Reviews: 1

User Lists: 0

As long as development for the OR remains open, this news is actually good. OR is, fundamentally, a piece of hardware. Its current iteration is hardly different from a monitor. No doubt Facebook will bundle some bloatware with the device but that's not inherently ruinous. As long as people can develop whatever they want for it, this deal just means that Oculus now has the funds to accelerate development significantly. We'll see better VR very soon, consequently. The people who have a problem with this simply haven't thought it through or are being overwhelmingly cynical. I'm not saying it's impossible for Facebook to fuck this up, but unless they do something beyond stupid (like gating OR development behind a paywall, like the Apple app store, or not letting you run your own software) this won't change a thing.

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Jrad

638

Forum Posts

15

Wiki Points

9

Followers

Reviews: 1

User Lists: 0

Sure, I'd love to see US military intervention in the Ukraine. It'd make things interesting. It's not gonna happen though. I'm actually surprised how few people here are for intervention; I guess people are jaded from Iraq and Afghanistan?

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Jrad

638

Forum Posts

15

Wiki Points

9

Followers

Reviews: 1

User Lists: 0

#6  Edited By Jrad
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PS2 emulation has come a long way. Any decent gaming computer can run PS2 games at a really high resolution, plus you get access to save states and turbo/frame-skipping if you want it. I just booted up Xenosaga:

It doesn't look amazing by any stretch of the word, but it's a lot better than what it'd look like on the PS2.

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Jrad

638

Forum Posts

15

Wiki Points

9

Followers

Reviews: 1

User Lists: 0

#7  Edited By Jrad

I played pretty much all I needed to during the beta -- maybe 8 or 9 hours. I was super hyped before then, practically ready to preorder, but after my time with the beta that all evaporated. I tend to get bored of games quickly though (literally the only multiplayer game I've dumped a significant amount of time into is Dota 2, with 900 hours and counting) so my experience was probably pretty atypical. I had fun for the first few hours, it just felt too much like CoD. I'd say if you're the kind of person who can sit down and play CoD for hours and hours and not get bored, then Titanfall is probably right up your alley, and probably worth $60. If you're looking for a 'fulfilling' experience there are almost certainly better options.

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Jrad

638

Forum Posts

15

Wiki Points

9

Followers

Reviews: 1

User Lists: 0

#8  Edited By Jrad

Sounds like Endless Eight. Is the true end 'worth it'?

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Jrad

638

Forum Posts

15

Wiki Points

9

Followers

Reviews: 1

User Lists: 0

With the news that Titanfall is only running at 792p, it's pretty clear the new consoles (or the Xbox One, at least) simply aren't as big a step forward as people were hoping for. When you can build a $600 PC that runs Titanfall at 60fps 1080p and the $500 Xbox One can't, there's a problem, and the gap is only going to grow larger. Unless we get some new next-gen consoles in 3-4 years, I wouldn't be surprised if Steamboxes start to seriously eat into the console market.

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Jrad

638

Forum Posts

15

Wiki Points

9

Followers

Reviews: 1

User Lists: 0

#10  Edited By Jrad

I've played a couple of hours on PC, it feels like CoD with mechs which is great if you're into that sort of thing, I guess. A lot of the maps feel way too confined. Glad I could play the beta before I wasted money on it, at least.