It'd be a real treat for those of us who miss Flight Club. Bonus points if they could somehow pull in Drew and Dave as special guest stars, with Dave dropping quotes from the first Independence Day movie (or even Clear and Present Danger):
Kojima did crazier retroactive stuff for the Metal Gear Solid series, so I don't necessarily discount the possibility that Chloe has _some_ kind of superpower for this prequel and either she loses them and somehow forgets using them, or she decides not to word Max up on her adventures before the events of Life is Strange proper.
As an exercise I decided to make these two images in honour of two Giant Bomb Duders who on the face couldn't be more different. I give you:
Dope Dude Drew.
And Dirtbag Dan
And to get us started:
*EDITOR'S NOTE* No, I don't hate Dan. If I did there I'd use another word in place of "Dirt" (though gun to my head I'm TeamDrew). But let's face it, he gives us too much material to work with.
I was walking out of a 7-11 today when I saw this:
I'm sure the artist for this did his own work giving the figure more defined musculature, but it still made me freeze while the Twilight Zone theme played in my head. From what I understand, the billboard is from a GBM advocacy group ("Not that there's anything wrong with that!") as they frequently take out billboards on that corner. I should note that it is perfectly legal to use an vector silhouette trace of a photo, especially so if it is not a totally 1:1 trace.
It seems to be totally unlike TF2 in its match sizes. A reasonable sized TF2 match was at minimum 8v8 and most servers had counts of 12v12 and some even going up to 16v16, which also had the benefit of reducing the effect a substandard team-player had on his side's team dynamics. I feel like if Blizzard really wanted to attract the TF2 crowd (and I mean the TF2 crowd that actually _mattered_, meaning the ones that played half for the chaotic frag-fests and half for the great team-oriented play), they'd ought to develop modes and maps for Overwatch that could accommodate larger match sizes.
That isn't to say that I don't understand why Blizzard balanced for 6v6; it's transparently obvious they're hedging the game's long-term growth on the eSports aspect.
Isn't Gawker's net worth somewhere in the neighbourhood of $250 mil? It could mean a lot of fat trimming (that would nonetheless lead to it never seeing its salad days ever again, and suffer a slow death the way GT did), but not necessarily an immediate total and complete liquidation.
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