Great article! But there is one thing that bothers me, you are using the word "reinventing" to describe what dark souls and spelunky does. They are not reinventing anything. Hard games like thesee have been there all the time. Think of all the rouge-likes. Think of Monster Hunter? Im sure there are great examples of challenging games, I'm just to tired to come up with more. But hey, let's try! Diablo 1 and Resident Evil 1 were pretty hard and challenging! Or hell, take a random bullet hell shooter.
I like this policy, I hope it is the future. Steam sales suck (as they work now).
I've heard countless people wanting to buy a game, like REALLY badly. They have jobs, they can afford it, but they just know that the game will be on sale, so they wait. When the sale finally comes, they DON'T Fucking buy it. Why? Because they are waiting for the next "flash" sale or another even more ridicoulous sale. This is only due to the current state of the game market on Steam where you know that something will be on sale. That is not how the market should work imho.
But maybe there are just to many games out there, and people want to play them all. And sometimes people just want to support a developer.
But it is how it is, and probably better than everyone just pirating stuff.
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