There was potential for Jason to turn into an interesting character. At least if he actually transformed from shallow pampered rich kid to hardened killer who comes to understand himself and the world around him. But it never really gets there.
Sure, he suddenly has the ability to kill with efficiency, and the story makes weak attempts to show now he's totally a warrior, and stuff. But the tone is so inconsistent and never believable.
His character feels written by committee. Like they took a bunch of character types, and glued them together, with no attempt to unify the traits. He's the awkward everyman who the gamer is supposed to identify with, but he's also the dark brooding soldier who's seen some shit, also the drugged-out psychopath, the charitable savior of the weak, the gung-ho soldier who loves the smell of napalm in the morning and also a naive lost child who is confused when people are mean to him.
I feel most of this had to do with the dialogue and acting choices. Every time Jason's VO spoke was cringeworthy. At no point, did he sound like some person who's seen and done bad shit. Even by the end of the game, it sounded like the voice of some college freshman casually talking at his screen from his couch.
Whiny voice aside, the actual things he says don't jive with the message. Like one moment he's practically crying "why me?", then the next he's all "fuck yeah!" and spouting action-movie clichés while blowing up dudes (as if he hadn't already done this a thousand times before). He would flip back and forth depending on the scene. There was obviously no clear vision for his character other than to be whatever the scene needed him to be.
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