My friends and I have been playing since early access, and every run we call out certain items and help each other optimize our builds. It's one of my favourite things about the game that isn't the actual gameplay.
I love the character variety in this, and I think they did an amazing job with transitioning to 3D.
@dcav: Totally! Some fights might be harder or easier based on you going solo. There are a few fights late-game that were made for multiplayer but even those can be soloed at a certain point.
Hi Jan! Excited to see you playing this. I main hammer not charge blade so I don't have tips that way, but I do have some more general advice.
1) Don't feel that you should only get attack skills. Skills that boost your attack damage or crit rate are great, but they don't do you any good if you're dead! Stuff like evade extender, earplugs, power prolonger (great for charge blades), health boost etc. can really make the difference during a hunt, especially when you're learning how to fight a monster.
2) Learn how to use the clutch claw. It can be a great way to corral a monster in a certain direction, expose weak spots, or send a monster running into a wall. When you get good at that last one you can really abuse the ability and do serious damage.
3) There's no rush. The Guardian armour makes it so you can bee-line right to Iceborne, but vanilla MHW gives you a steady hill to climb in terms of learning how monsters can behave. You don't have to complete every single quest or anything, but I've heard some new players being overwhelmed because monsters in Iceborne are a whole different breed from what you fight in vanilla in terms of damage, behaviour and abilities.
It was fun to hear the crew's thoughts on the game. That being said, I had a hard time following along. If possible in the future, preventing too much cross-talk would really improve the listening experience.
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