@yukoasho: A game like Flower could exist with almost any control configuration, but as I said, I liked the lazy pace of it and I think the fluid imprecision of the sixaxis added a lot to the player embodying the wind.
Mostly full of shit is fine @geraltitude, at least I'm not completely damned. I do play a fair amount of games, but I'm spouting off specifically about new console launch titles, most of which offer very little over previous generation titles and rarely have. I understand that hardware is only finalised, dev kits are only delivered etc on a pretty tight schedule and this doesn't create the optimum conditions for making huge leaps in game quality. At the same time, however, as people who follow and are invested in the industry, we're barraged with rhetoric ramming it home that these new boxes are the shit, without there being many actual products that confirm this. It seems that we all appreciate - or at least somewhat understand - that first year games are going to be sub-standard and that we'll have to wait a while for the truly new experiences, though very few people are willing to acknowledge it out loud.
As for the CoD aspect; I'm perfectly happy for people to like it lots - I'm pretty sure I was rather apologetic when I used it as an example anyway - when I only like it a bit. If my 'bigger/better' argument falls apart then all we're really left with is a 'let's tweak it a little and call it a day' situation, which I personally find even worse.
I'm glad you seem to appreciate where I'm coming from a little more, @wewantsthering , maybe I was just a little heavy-handed with my moaning. I'll certainly be waiting this go around, because time and time again I've seen first years/eighteen months to be lacklustre, while titles do keep getting better the longer teams have with hardware. I just find it strange that the people who shell out the most money for a box get somewhat shit on ever cycle, yet are happy to pick apart my very general - if a bit too much so - complaint, looking for contradictions and holes in my knowledge or understanding of Video Games In General. Communities were up in arms about a load of 'problems' this time, complaining about genuine improvements in hardware and consumer experiences; yes, Id've been fine with always on if I didn't need discs. I find it fascinating that it is these things that people rally around and moan about, but games that often offer very little in the way of improvements for a year or more aren't considered problems. Maybe it all boils down to people not liking their changes to occur too quickly full stop.
I played the SP mod, though haven't had the time to get to any of the full titles you mentioned. I probably should before I air any more of my grievances in public.
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