Summer/Fall of 2010 a buddy of mine got me into Eve and I spent the next 2 or 3 months playing pretty much constantly. At the time I was working a part-time on call job, so anywhere from 5-35 hours a week, usually about 5 or 10 but otherwise had nothing else to do. I played a lot of Eve. It worked out to something like 350 hours in that amount of time, averaging 6-8 hours a session, daily. If you are looking for a time sink, you found it. I subscribed for another couple months after that, but didn't do much but train skills and move cargo to undercut people's prices.
That being said, I had a lot of fun (and a lot of frustration) during that time. I miss it now, but have since admitted to myself that I just don't have the time. I enjoyed it because if you wanted to bust out the spreadsheets and crunch the numbers, you could figure out how to do everything the best way and make the most money, with that eventual goal being to make your game sessions pay for your monthly sub (or that was my goal at least). You could also fly by the seat of your pants and as long as you have decent grasp of the mechanics, make it out well enough.
Finding a group of people is key for learning how Eve works though. I couldn't have made it through the first week without my friend and his corpmates giving me pointers and explaining stuff. If nothing else, there is the wiki's (i forget the exact url's because there were two that were good for different stuff). Also look into all the user-made sites and reference material. There are guys who have the game down to a science, they know what they are talking about. I would suggest downloading Evemon, i think its called (character progression tracking program) and there is another program for fitting up ships, its related to Battleclinic so searching for that would probably get you there.
Sorry, for the long post and vagueness, but I wanted to walk down Eve memory lane for a bit.
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