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null_subject

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null_subject

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Edited By null_subject

I can't believe how bad this game looks on console. Recent console BFs were relatively on par with the main version, other than resolution, and view distance (including lod).

This one almost seems broken. The intro scene of the campaign where you are following Mason through the rocks really shows this. You can hear heavy rain, and everything is wet, but there is next to no actual rain. This is because in the main version, there is a lot of rain, nearly all of which is removed from the consoles (but the sound effects are still there).

It really seems unfinished.

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null_subject

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Edited By null_subject

Some people really need help in these comments. The bit did go on a little too long though.

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null_subject

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A fanbase crying for no valid reason? Sounds about right.

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null_subject

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Yeeaaaahh—this is great for those 5 people who still haven't played Dark souls because they don't have a PC, or a modern console. At least the launch PC port is no longer the worst version of this game.

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null_subject

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Another worthless cash-grab. Yay.

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null_subject

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The game demos were pretty good, but this was the worst presentation by a long shot. I don't think they had a single competent presenter up there. All the pauses, and the horrible attempts at humor, this felt like a pre-spencer xbox conference.

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null_subject

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Edited By null_subject

This kinda looks worse than the two previous games, what happened? Shadows are drawing in 3 feet in front of the character—in a runner game... This is a first in term of technical ineptitude in a 2.5D platformer, for me.

[EDIT] Yeah, I just checked to make sure, and the second game does looks way better, and the first also holds up being more visually simplistic.

I'm starting to think it may just be Ben's fault considering this could be on PC, and so could the Subaeria quick look which also looks dreadful. Maybe Ben has no idea what he's doing on PC, and that the shitty visuals aren't the game's fault, but his. If this is the case, then he certainly shouldn't be the one doing these quick looks in the future.

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null_subject

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How is this game so disgusting? Is it running on switch? I just don't understand why it's so ugly and low-res. There are many playstation games that old up better than this looks right now.

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Edited By null_subject

The gadget that Jeff brings up at around 1:50:00 has a ton of SFX that are from—or are very similar to the ones in 3D Pinball Space Cadet.

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It was funny to see Brad and Ben blame Breakdown instead of Brad's inability to play correctly. Even as a child I've never died during the tutorial—and I'm not humble bragging, that's the expected result.