I'm currently studying Gamedesign at university with hopes to become either level designer or gameplay designer.
A tip for getting into the industry is to build up a strong portfolio and a high-quality demoreel.
A good place to start looking is http://www.gamecareerguide.com. There's tons of great articles there for you to read about the different areas in the industry.
It might also be a great idea to participate in MOD-projects. Not only does it serve as good practice, but it also looks really good on you resume if you actually have taken part in team projects. Head over to www.moddb.com and see if you can contribute in your field of expertise.
It's most commonly known that the easiest way to get into the game industry is to participate in the field of Quality Assurance. It's seldom that companies announce open QA positions due to the high number of available applications being tossed at them on a daily basis, but there's plenty of tricks you can utilize to raise your chances to get a QA employment.
If you're interested in game testing, please check out this article: http://www.gamecareerguide.com/features/372/the_acid_test_qa_as_a_bridge_to_a_.php?page=1
Might I ask what country you're from rflx?
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