By Parabole 3 Comments
Just a lingering memory of Hydrophobia, reminded me that the game seemed remarkable. That sparked more memories and finally I settled down on a fact: I had not played a good disaster game. From the trailer of Hydrophobia, I noticed that environment dangers don't really contribute to the games I play, and I will not be content to settle down with environmental kills. I'll be expecting to see more games of this genre and hope that I get to have a character have to run away from a Tsunami like in the Day the Earth Stood Still.
It's in the title, which Hydrophobia embraces so literally, where a woman is afraid of water and is amazingly forced to deal with gallons of the stuff.
Hand in hand with a game I had forgotten about and still hasn't come out is I Am Alive. Seeing the most impressive natural disaster and survival trailer, no other news had come out for the title. With the speculation of what could've happened to cause the disaster, what was really interesting was the main character, Adam, surviving what seems to be a pack of hunters who are out of to get his water bottle. Motivating premise and remarkable visuals give the appeal that this title would deal with adventure and suspense. Maybe even a scenario where Adam would Parkour his way through crumbling buildings.