@dizzyhippos: Part of that stuff was in the original game by design, but about 20 minutes in, they stop taking it all seriously and basically spend the rest of the game berating you for being a lecherous asshole who needs anime booty. It's hilariously well-written, so it'd be a shame if that was lost in the second game. I still might end up playing it in Japanese anyway because some of the humor doesn't translate all that well anyway from what I remember with the first game, but I appreciate your input. If it's anime as hell with a straight face about it all the way through, it interests me a bit less, but I'll still probably play it because the core RPG stuff is pretty well thought out. I remain impressed that Spike Chunsoft has done as good of a job as they have on the mechanical end with this series considering they're mostly known for doing action and adventure games. But like you said, it's a curious experiment either way and I'm a big fan of what Spike Chunsoft does in general, so I'll probably pick it up in one form or another, if only to demonstrate my interest in seeing those games localized since I think people who aren't me deserve a shot at playing them too.
And yeah, I found the text to be smallish on the 3DS, but like you, I only have an original model. Still perfectly readable, but considering the series started on the PSP, maybe they're just used to working with more lateral screen space. Hard to say. RPGs are so hard to demo in general anyway a lot of the time; I know a lot of people hated Vesperia's demo and that game went on to be one of the 360's more beloved games with some people, so here's hoping.