@squirrelnacho said:You've read Demize's tweet on the reasoning behind the design of that map, so just give them the benefit of the doubt. They've refined spotting and threw in the commorose; have a little faith, especially when a lot of people who have played the map have stated that the flag placement felt fine.@Ahmad_Metallic: Who? I am getting the PC version. I read the only the Conquest mode has 64 players, the rest will have fewer on the PC.Oh, gotcha, thought you were the other guy with the hamburger avatar, the xbox guy.
Yes, only Conquest 64 on the PC will have 64 players. your point? we're discussing conquest here right?
@withateethuh said:@Ahmad_Metallic said:I have a perfectly good explanation based on days of conversing and analyzing, are you interested or do you only take sources?Haha, you're right, it's gonna be such a sad sight! cars, jeeps, APCs, boats, jets, helicopters and tanks, and only 12 people a team to occupy them while still having people run on foot or snipe.. Damn that sounds eerie and boring.Source?
If it's any consolation, that map wasn't created on the PC first. It was created as a 24-player conquest map, with only 5 flags, all located in the center, and then some dead space was added around them to make the map able to absorb 40 more people for the PC.. The flashy graphics and fast action of the latest trailer was enough to rock people's socks off and dupe them.So hey, we get the big numbers, but you get the lead map design. I'd swap with you if I could! Probably going to be the same for the rest of the maps (developed for consoles, with extra empty space for the 64 players on PC), so you're kinda winning here.
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