• Romination posted a message on the post Quick Look: Wii Sports Club.

    I really like that golf game but their lack of calibration of the thing because Dan didn't care made it really difficult.

  • Romination posted a message on the post Quick Look: Blue Estate.

    Red Steel 2 was actually pretty neat from what I remember. You were able to much more easily pull a sword and then switch back to your gun, and it was much more responsive. But yeah, at that point in...

  • Romination posted a message on the post Quick Look: Super Comboman.

    This art reminds me of Egoraptor and maybe I'm just crazy.

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  • Romination posted a message on the post Quick Look: Watch Dogs.

    So the definitive next-gen experience is only 3 stars? Looks like we're in for a rough generation!

  • Romination posted a message on the post Quick Look Solo: DreadOut.

    This was the creepiest yet because of Patrick's obsession with that guy's butt

  • Romination posted a message on the post Quick Look: Wolfenstein: The New Order.

    I'm pretty sure superconcrete is a thing we have right now, or at least that I read about once.Also really digging the sound design in this game.

  • Romination posted a message on the post A Story About My Uncle Hopes You Love Swinging Around.

    This looks pretty interesting, but the problem is that the swinging doesn't really look satisfying. It's less a swing and more a leash, it seems, that pulls you over.

  • Romination posted a message in the forum topic What is the worst kids movie you have ever seen?. on the Off-Topic board

    It's by far the baby geniuses movies. Those movies fill me with anger when I stop and think about them. The idea isn't TOO bad but the movie is just terrible. Some of the worst filmmaking I've ever s...

  • Romination posted a message in the forum topic Infinity Ward, Neversoft Merging into Single "Super Studio". on the Infinity Ward board

    This is kind of sad. For years I've been waiting for Neversoft to catch a break and really be allowed to come out on their own, but Activision seemed too happy to just leave them as a workhorse develo...