I beat Plague of Shadows a few minutes ago and I have to say I really, really enjoyed it. You could say I had a blast, hee hee hee! (Sorry)
I've always had a soft spot for antagonists, but even with that there is so much quality in this update. Plague Knight has so many great animations in addition to his explosions habit. I wish I could talk about all of them but I don't want to spoil it. I'll just say that Plague Knight can get his groove back at some point. And there are a few funny uses for it. Also Mona, who was just a basement mini-game lady before, has become a pretty nice character in the world of shovelry. I mean it's nothing groundbreaking or anything. The story is pretty standard with a Dead Space mark of quality, but it's executed pretty well.
The gameplay also came into its own after a few hours of play. I went through the trouble of collecting all the green Alchemy Coins (Mario taught me well) and I would strongly recommend you do so as well. The reward is pretty ridiculous and is one of my favorite brands of chaos. Once you feel out the distance of the explosive jump and using bomb spam to get a second or two of lift, you can really, really move. I briefly went back to play Shovel Knight and missed the ability to catapult through the air or just chuck bombs with abandon. His stable of moves are great too. I mean, Plague Knight can learn how to Shoryuken and use Screw Attack. C'mon. Can't hate that.
The hardest boss of the bunch was Propeller Knight. That guy and his rotor helmet totally wrecked me. It's really tricky dealing with an enemy that is always in your face when your main way of attack is distance. The many fuses and upgrades to your bombs definitely had a use and it's lots of fun to experiment. Funny enough, the only level I didn't die on was the final boss.
The takeaway is that I'm really excited about King Knight and Spectre Knight. I hope they can feel as rounded as Plague of Shadows. For me, Shovel Knight is a solid enough game in terms of level design and structure that playing through it as a new character with different mechanics or physics sounds just fine to me. I wish Yacht Club had the plans to go through the entire cast. Playing as The Enchantress or Propeller Knight I feel would have been great.
But yeah, if you have Shovel Knight and want a new way to play, I would say Plague of Shadows is worth checking out. Remember, bigger explosions mean better alchemists. Bombs away.
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