My Plunge into the World of Warhammer 40,000 Part Three

  My plunge into the World of Warhammer 40,000 is a series of blogs telling the tale of how I, a complete Warhammer 40,000 newb try and get deeper into the fiction by reading the books, playing the games and doing what ever else I can to try and make sense of these deep and rich fiction.

 Day Three 

So I'm still playing Dawn of War II on a regular basis, still trying my hand at the multiplayer and have yet to win any matches yet, might start trying 2v3 instead of 3v3, I figures there's less enemies to get in your way if there's less players? Worth a shot. 
 
Anyway, what I've realised so far is that I've been playing DoW2 but I'm not learning much, I'm not digging into the fiction enough. So as I was reading another chapter in my book, a few words and phrases popped up more than once which I didn't know what they were, so I decided to look them up to see what they are: 
 

Adeptus Astartes

This phrases came up a lot, judging from the context I assumed it was some sort of clan, or guild? Turns out this is just another way of saying Space Marines
I haven't figured out why they have another term for Space Marines, but they do. 
 

Chapter Master

There are separate factions within the Space Marines that are called Chapters, these Chapters are formed by following the guidelines of the Codex Astrates, allow some chapters don't follow the Codex such as the Blood Angels, Space Wolves and Dark Angels. Anyway, the Chapter Master is, if you haven't guessed it yet, the master of each Chapter. Obviously you can only become a Chapter Master if you are the best of the best 

Roboute Guilliman 

Heres a name thats shown up a few times, mostly mentioned when talking about ancient relics. 
Well turns out he's the Primarch of the Ultramarines chapter and supposedly reconstructed the Imperium of Man after the Horus Hersey war, and he was also notable of creating the Codex Astrates. 
So I can see why people talk about him so fondly. 
 

Primarch

The Primarch consist of 20 genetically enhanced sons of the Emperor, including Guilliman. They were bred to be the perfect warriors, they are treated as Gods and were created after Horus Hersey to reclaim the lost worlds and they founded the 20 original Space Marine chapters. 
 
The Space Marine Demo
I'm sure a lot of people have played this demo now, it's available on the Xbox 360 Marketplace and on Steam if you preorder the game. So I got the 360 version, the demo features two levels, one a more traditional run and gun shooter, the other level featuring the Jump Pack. After playing each level I can say I enjoyed it. 
The shooting feels really precise, you can jump between shooting and melee with ease, you carry 4 weapons on you at any time, the demo includes a bolter pistol, bolter machine gun, bolter sniper (forgot the name for that) and some sort of grenade launcher which I didn't know how to use, I think you have to detotnate the grenades after you shoot them? And you also have 5 regular grenades. You can switch between these guns relatively easy in combat, I was able to snipe enemies from afar, swap to the grenade launcher and then to the machine gun to kill a horde of Orcs and it felt very natural. 
The melee combat is pretty simple, light and heavy attack buttons, although they're called light and stun, I believe because the only way to get health back in the game is to stun an enemy then press the B button when prompted to, to do a finishing move and regain health. 
The jump pack took a but of time to get used to but is extremely fun jumping in the air and crashing into a group of Orcs. 
As Vinny said in the podcast the characters definitely have a feeling of weight to them, you feel like you're controlling a giant Ultramarine around these battlefield. 
I also noticed the game had hidden collectibles in the form of audio tapes, and your character slows down when talking to some over the radio, but doesn't put his finger in his ear Marcus Fenix style. 
 
That about concludes my Warhammer 40,000 activities for today. 

Read Older Entries

6 Comments
7 Comments
Posted by ShadowVirus
  My plunge into the World of Warhammer 40,000 is a series of blogs telling the tale of how I, a complete Warhammer 40,000 newb try and get deeper into the fiction by reading the books, playing the games and doing what ever else I can to try and make sense of these deep and rich fiction.

 Day Three 

So I'm still playing Dawn of War II on a regular basis, still trying my hand at the multiplayer and have yet to win any matches yet, might start trying 2v3 instead of 3v3, I figures there's less enemies to get in your way if there's less players? Worth a shot. 
 
Anyway, what I've realised so far is that I've been playing DoW2 but I'm not learning much, I'm not digging into the fiction enough. So as I was reading another chapter in my book, a few words and phrases popped up more than once which I didn't know what they were, so I decided to look them up to see what they are: 
 

Adeptus Astartes

This phrases came up a lot, judging from the context I assumed it was some sort of clan, or guild? Turns out this is just another way of saying Space Marines
I haven't figured out why they have another term for Space Marines, but they do. 
 

Chapter Master

There are separate factions within the Space Marines that are called Chapters, these Chapters are formed by following the guidelines of the Codex Astrates, allow some chapters don't follow the Codex such as the Blood Angels, Space Wolves and Dark Angels. Anyway, the Chapter Master is, if you haven't guessed it yet, the master of each Chapter. Obviously you can only become a Chapter Master if you are the best of the best 

Roboute Guilliman 

Heres a name thats shown up a few times, mostly mentioned when talking about ancient relics. 
Well turns out he's the Primarch of the Ultramarines chapter and supposedly reconstructed the Imperium of Man after the Horus Hersey war, and he was also notable of creating the Codex Astrates. 
So I can see why people talk about him so fondly. 
 

Primarch

The Primarch consist of 20 genetically enhanced sons of the Emperor, including Guilliman. They were bred to be the perfect warriors, they are treated as Gods and were created after Horus Hersey to reclaim the lost worlds and they founded the 20 original Space Marine chapters. 
 
The Space Marine Demo
I'm sure a lot of people have played this demo now, it's available on the Xbox 360 Marketplace and on Steam if you preorder the game. So I got the 360 version, the demo features two levels, one a more traditional run and gun shooter, the other level featuring the Jump Pack. After playing each level I can say I enjoyed it. 
The shooting feels really precise, you can jump between shooting and melee with ease, you carry 4 weapons on you at any time, the demo includes a bolter pistol, bolter machine gun, bolter sniper (forgot the name for that) and some sort of grenade launcher which I didn't know how to use, I think you have to detotnate the grenades after you shoot them? And you also have 5 regular grenades. You can switch between these guns relatively easy in combat, I was able to snipe enemies from afar, swap to the grenade launcher and then to the machine gun to kill a horde of Orcs and it felt very natural. 
The melee combat is pretty simple, light and heavy attack buttons, although they're called light and stun, I believe because the only way to get health back in the game is to stun an enemy then press the B button when prompted to, to do a finishing move and regain health. 
The jump pack took a but of time to get used to but is extremely fun jumping in the air and crashing into a group of Orcs. 
As Vinny said in the podcast the characters definitely have a feeling of weight to them, you feel like you're controlling a giant Ultramarine around these battlefield. 
I also noticed the game had hidden collectibles in the form of audio tapes, and your character slows down when talking to some over the radio, but doesn't put his finger in his ear Marcus Fenix style. 
 
That about concludes my Warhammer 40,000 activities for today. 

Read Older Entries

Posted by Frohman

The Primarch's were around before the Horus Hersey. Horus was one of the Primarchs. The DNA of the Primarch's went into creating the Space Marine chapters. Those chapters, when located the Primarch they were made from, joined under their rule.
The Primarchs were created to conquer the planet with the Emperor and to control it under one rule. However, this happened during the age of strife and all the Primarchs were flung deep into the galaxy by Chaos. I assume the gods saw the potential for these great warriors and did this on purpose.
 
The Age of Strife was a time when the Eldar created Slaanesh. That's a whole other story.
Chaos gods are also huge clusters of emotions, mostly created by humans. It's why they share so much interests with us.
 
One thing I will say about your discovery of Warhammer is that the video games are a bad place to start. The whole idea of Warhammer 40k is: "In the Grim Darkness of the Far Future, there is only War." While the games do a good job showing the 'war' side of things, it's barely dark nor grim. Mankind at this point is riding on the back of the skeleton it used to be. We don't create new technology anymore, we worship the old stuff. We stick to core principles that are working against us and we can't manage an empire while its Emperor is sleeping.
All the while, the threat of alien, mutant, ancient constructs and daemon are accosting us at all sides. Some seem reasonable, while others are violent and cruel. This is mixed with the closest enemy with have: ourselves. I'm not talking Chaos, I mean the neighboring world, chapter or soldier. Inquisitors and assassins fight invisible wars. Space Marines duke it out over slight miscommunications within Codex's and ancient proverbs. Imperial Guards march to the death at the whim of whomever is holding their leash, even if that means fighting a fellow man over a multitude of pathetic and meaningless reasons.
 
The video games to me are fun, but aren't a good way to get into Warhammer.

Posted by ShadowVirus
@Frohman: Thanks for the tips and information, very useful. 
 
Also I see what you mean about the games not being a good source of information, I'm still reading my only WH:40K book, but it's an omnibus instead of a full story, would like to check out the Horus Hersey book after.
Posted by Frohman

Happy to help out. It's a great universe and can be a bit daunting to get into. I'm curious to see where this is going to go.

Posted by Seedofpower

Coming from what Frohman said you can use the video games as starting point to jump into the fiction. I have read your blogs and you are using what you already know about other sci fi as a comparison to 40k. Which is fine, I did the same thing. But as a tip I suggest whipping everything you think you know and try to start fresh. Then start reading Eisenhorn and the first 5 books of the Horus Heresy. They will give you a better perspective and view of the universe than what Victories of Space Marines anthology will.

If you have Warhammer 40k dow2 retribution, I can help you get better in pvp. I still play that game regularly.

Posted by neoepoch

@Seedofpower: I agree. The games are a good starting off point, but to really get into the meat of the universe, the books Seedofpower mentioned are must reads.

Also I wish more people would play DoW II (including the expansions). I mean we have a fairly small sized community of about at max 3000ish players, but the game is so good that it just deserves more people playing it. Also, with more people playing it devs would be more on the ball with some bugfixes and balance changes. Like that Ravener Alpha tunnel glitch with the enemies still being outside the tunnel they entered.

Posted by ShadowVirus
@Seedofpower: Thanks, I'll try and check out those books next. And I only have DoW2 and Chaos Rising.