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SolidOcelot

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My Problem with Mass Effect 2

I've been wanting to write about my issues and grievances with Mass Effect 2 for quite some time, it seems to me everyone is so in love with the game, and rightfully so i should say. Well maybe i should start with this, Mass Effect 2 is easily the best game of 2010 so far, between the dramatic story the vastly improved combat, to characters that make some real life actors skills seem like junk in their ability to convey emotions. 
But on to the main reason im writing this, i feel that for a game that was touted as the "dark second chapter", things can end up pretty damn tidy, now im not saying that Bioware failed, because in all honesty i cant think of a way to make the story darker, or pack a more emotional punch, but i feel like even when things do get bad, maybe not story wise but within a character relationship it seems way to easy to patch it up, and then go on as if it never happened.
Take the fight between Miranda and Jack, at first i was forced to choose and the other character (Jack in my case) quickly fell out of loyalty with me, which to me seemed justified, but 2 hrs later i went down to speak to her and was able to clear that all up. This seems to counter against what Bioware had been saying, with all of your actions have consequences and dealing with those consequences are part of the mission, well not if i can say 3 lines of dialogue and everything is a.OK again.  
This extends to the survivability of the individual characters in the final mission on the Collector Ship/ Base, survivability came down to picking the right choice in a multiple choice question, WHAT, when asked who i would send in the vents i choose Legion figuring he would not be affected by the gas in the vents, but a friend of mine picked Jacob because he voluntered, and so Jacob takes one in the head. This entire system seems counter-intuitive to all the loyalty missions that you do through out the game, since if a character is not in Bioware's eyes the right choice, that character will not survive. 
Also the whole happy ending seems to go against the suicide mission vibe, how can absolutely everyone survive the ship not be destroyed all the characters loyal to you, and the threat to the galaxy stopped (for now). Somebody should have died, i strongly believe Shepard should have gone in with "red shirts" (Star Trek) or cannon fodder, to make it seems like this mission really was extremely dangerous and to add more chaos to the mission. Instead everyone who goes in can come out, granted after making the right decision but still.
Sorry about the rant, just felt like i needed to vent on the issues since people tend to cling to the good and ignore the bad, which should never be the case, as Amazing as Mass Effect 2 is, there are issues and people need to be aware of them to make sure Bioware catches on and  hopefully learn from the mistakes.

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