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Spectre_operative

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Top Ten Games 2014 Edition

OK, here we go. I've got to finalize this sooner or later, so here we are.

List items

  • Maybe it’s just because it’s been a long time since I've had a good rpg to sink my teeth into. Maybe It’s just that I want another Mass Effect so bad and this is the closest I could get. Maybe and I think this might just be it, it’s a great game. It’s huge, which is probably a bit too daunting at first, there ends up being so many systems to contend with and so many places to explore and so many companions to keep checking in with but once I learned to just let go and see what happens I got so lost in this game. I’m about 60 hours in now and still not finished but I keep jumping right back in instead of playing other games that I probably should from this list, and I keep finding myself not realizing how late it is and I should probably go to bed. So there it is it’s my favorite (note not necessarily best) game of the year so ner!

  • Months of planning and effort to sow the seeds to my son of buying a Wii U just so I could play this came to fruition right before this came out, my insidious plan had succeeded... oh wait, he just bought one without my influence. I didn't even have to do anything I just got lucky. Well it would have been worth it. I really loved the first Bayonetta so this had a lot to live up to and gosh darn it, it didn't disappoint. Fun to play and mad as a sinners sandwich. There are few games that I start a new game+ as soon as I've finished them but this one ranks high among them, if it just wasn't for that feckin’ squirrel boy this could have been number one. It was so close, such a hard decision. It changed places a number of times and if you’d ask me in a couple of weeks it would probably have been top, at least until I changed my mind again.

  • I loved this game. I just had such an optimistic and colourful outlook. It is the complete antithesis to “Captain Brown Brown’s Showdown in Brown Town” and all the other Brown/Grey games that fill up game store shelves. It was just bright and colourful and fun to play and just got better (and crazier) the further through it I got. Where else am I going to get to play as a feisty redhead dressed in full diving gear and fight dragons/mutants/robots/buildings armed with a flaming sword and an exploding teddy bear launcher?

  • It’s been a good long time since I've enjoyed a racing game this much. I fell out of love with realistic racing games sometime during Forza 3. The Forza and Gran Tourismo series just don’t do it for me anymore and on the other side of the fence it would seem we are never getting another Burnout game, but then there is Horizon, a mix of both sides. I get my fancy real cars that I can tinker with and cover in stupid pictures of anime girls and mass effect insignia but then it’s so much fun to play, even if all i want to do is destroy my dumb muscle car rocketing it into the air after hitting a bump in the grass at 180mph.

  • Alien is one of my top 3 all time favorite movies. Along with Predator it basically defined my teenage years and every kind of movie I've liked since. I have watched that film so many times I know it with my eyes closed, so when Creative Assembly managed to recreate the look and feel of that film in such detail it was amazing. I haven’t finished it yet ,I can only play it in short stints. It’s so oppressive but that’s exactly as it should be. I will escape that damn space station one day

  • Admittedly I really haven’t played much of this, which I know is doing it a disservice. If it wasn't for that I know it would probably be higher on this list. It borrows the bits I like from some of my favorite franchises and mixes them together with the inspired “Nemesis” system which made what I played of this so far such a joyful, satisfying experience. So it had to make it onto my list.

  • It was a pretty good year for me and my idevices. Mobile and tablet games rarely hold my attention for very long but this year there was a bunch of them that I just kept going back to. Hitman Go is in my opinion the best of them. It somehow manages to keep the all the parts that make a Hitman game a Hitman game but transfers them to a completely different genre. Challenging puzzles and the fantastic wooden board game aesthetic combined to make this a keeper on my ipad.

  • I discovered this IOS gem after the stories of people internet raging that the developers had the audacity of charging £1.49 for dlc (on a free game), “how dare they” the internet cried. So I wanted to see what all the fuss was about. It’s superb, charming and very hard to put down. After burning through the main game I was more than happy to hand over that £1.49 for more and very well spent it was too.

  • After all the furor about the length of this I had my doubts going in but then found myself racking up six hours on my first play through. Six hours just noodling around with the systems and playing around in its sandbox, in a game I could have finished in a sixth of the time. The complete overhaul of the controls and game mechanics made it incredibly fun to tool around with and I’m now very excited about The Phantom Pain.

  • I love a good puzzle game that is simple but makes you think and doesn't impose some sort of arbitrary time limit on you (I hate time limits). I loved Hexic and Drop 7 for the exact same reasons, they all embody my perfect puzzle game and this one does too and has all of the charm to boot.