Good point. And yeah that would be a cheap shot from the publishers but obviously something they would go for.
To me though the act of having fun playing the game on its own merit is only slightly more important than the act of sharing mutual experiences with friends be they RL or online. The actual number of your gamer score not really being the goal but rather which achievements have built up said score as well as the "where were you when friend X did something in game Y". More achivements in my games would though probably make me spend an hour or two more in a game in order to complete it thus actually, in a sense giving me more bang for my buck without necesarily turning me into a wannabe achivement whore going for your mentioned 10,000 hidden objects. I might be in the minority in this ofcourse and most "gamers" might just be interested in the score as an epeen.
Still I feel, achievements only has the power you give them and I have to admit I am not too experienced in achivement distribution reasonable vs. your example is since I don´t own that console. But are the developers and publishers not already doing this with the games if they want?
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