SpunkyHePanda's forum posts

#1 Edited by SpunkyHePanda (1828 posts) -

The King's Quest games don't really hold up outside of pure nostalgia (of which I have plenty), and I have no idea what would make a good, modern King's Quest, but hell, I'm excited.

Also, Geometry Wars: Galaxies was awesome, okay??

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#2 Posted by SpunkyHePanda (1828 posts) -

@kkotd said:

I wish my brain would just like him already. It's like the bridges in Donkey Kong Country 2, I keep coming up, pay the toll but then something happens and it turns into a sadistic version of Papers Please where they stamp my passport to let me in but then shoot me as soon as I cross the border. I keep telling myself, 'He ain't so bad, he's a funny guy.' and then something new pops up and it's like DUDE! WHY DO YOU HATE OAK TREES? (I'm assuming this will be the next thing that he hates) He's a good guy, I just wish my brain would stop being so picky about him.

Is it like DKC2 or is it like Papers Please? It doesn't add up!

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#3 Posted by SpunkyHePanda (1828 posts) -

I remember Ico being a rare example of a game that got better as it went along. That said, the combat is just the worst thing imaginable, and it's pretty hard to look past in this day and age. I get what you're saying about the environments, but they still work for me. Something about the locations and the lighting and the sound really capture a dream-like quality that I don't think any other game has been able to pull off. Except when there's combat.

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#4 Posted by SpunkyHePanda (1828 posts) -

Sooo I was thinking about that Metal Gear comparison I made earlier, which gave me an idea, and then I went on another video editing bender and this happened. (mild spoilers, I suppose, although I tried to avoid anything overt).

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I feel like Felix's line at the end is a pretty good description of the show, to be honest.

Great work! Spring 2015 feels so far away.

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#5 Posted by SpunkyHePanda (1828 posts) -

Nooj. Nooj isn't a name. It can't be, even in Final Fantasy world.

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#6 Posted by SpunkyHePanda (1828 posts) -

But in regards to the actual gameplay, the Edgeworth games are less compelling from a gameplay perspective than the Phoenix Wright games. I feel like I have a bit more agency in the Phoenix Wright games, and I feel more engaged while I'm going through the story. In the Investigations games, it feels as though I'm mostly just clicking through text. Regardless, I still think the stories in both Investigations 1 and 2 were fantastic.

I actually feel the opposite way; I feel like I have a more active role in the Investigations games. Yes, the game just moves you from place to place, but the actual "investigation" parts feel more fleshed out. AA5 in particular did away with any of the guesswork during the investigation sections by telling you exactly what to do next (can't say I minded though, to be honest.) I think my main issue with the Investigations games is just not having those courtroom sections. Yes, there's the cross-examination equivalent, but I think the clear breaks between the sections in the main series work really well and really give you the sense that you're building to something. Having that stuff just mixed into the investigations feels a lot less exciting to me.

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#7 Edited by SpunkyHePanda (1828 posts) -

I don't fully understand why I usually play as a female, but it's not the butt thing. Shut up about the butt thing.

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#8 Posted by SpunkyHePanda (1828 posts) -

Probably Fez.

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#9 Edited by SpunkyHePanda (1828 posts) -

Hey, I think that thing about how there'd be fewer characters than in Brawl was bogus.

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#10 Edited by SpunkyHePanda (1828 posts) -

Remember Donkey Kong Racing?

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