I am not sure if it was the most, but I replayed the demo for Dark Messiah of Might & Magic a lot. I had multiple classes to choose from (melee, archer, and mage I believe) and the big deal at the time was the interactivity of the fighting. There were spikes on walls, barrels you could drop, and pits to kick guys into so it made replaying the demo worth it to mess around and see how everything interacted.
They also put out a multiplayer beta before the game came out that I played for as long as I could. I was interesting because it had a per-match leveling system, almost like a MOBA, where you would pick your abilities from a skill tree as the match went on. In addition to the interactive environments, it was a lot of fun.
Oddly enough I never bought the game. It came out around the same time as The Elder Scrolls IV: Oblivion. I remember going to the Gamespot forums and asking which game I should buy, and the response was overwhelming Oblivion. I honestly regretted picking Oblivion over it.
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