@hassun: I know loot is the new thing to hate but every RPG-ish looking game just being a standard action adventure with no gear or stat progression sounds boring as all hell.
Not that this game really handles it well. Or rather, it having colour-coded loot is completely pointless since it hands you out top-tier stuff non-stop.
The Sanctum of Slime music when you hover over its icon on PS3 is so obnoxiously loud that I still have the demo on my PS3 to this day because it's become kind of a joke between me and my sister.
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