Only played FC3 but that also had some reaaaally iffy white savior stuff going on.
Also anyone remember the true villain, the one you fought after dispatching the charismatic guy halfway through? Yeah. I think I'm also in the camp of "maybe Far Cry stories have always been terrible."
Koch Media has nothing to do with the Koch brothers. It's a german company. Koch is a super common last name here. I went to school with 3 unrelated people named that.
Guys, the reddit Nimble America is associated with is notorious for promoting white supremacist and misogynistic views.
It's not really about personal politics (Democrat/Republican) or the method of delivery (shady memes), for me personally.
It's about funding a message of hate that shouldn't be tolerated in 2016.
I don't really think naivety comes into it either. He didn't just offer money. It is pretty clear from Luckey's own words what his intentions were. That post he made was disgusting and deserves to be called disgusting.
Developers, reviewers etc are more than entitled to shut down any future involvement with Palmer Luckey. That's not weird like you said.
I understand it is tough to talk about and I know you are not coming from a bad place on this but I felt you were tiptoeing around the heart of the issue here.
Yup. Entirely with you here. Dude's funding white supremacist hate speech -> fuck him. That is actually quite clear cut for me. (Also glad Jeff pretty much made that point on the Bombcast)
I get kind of frustrated with "everyone's entitled to their own personal politics" in cases such as this one. There is a line, and crossing that line moves this beyond "opinions". You throw your hat in with actual fucking neo nazis (not to even mention actively funding them), you're a bad person. Full stop.
(Disclaimer: I love Giant Bomb and all the duders on this here 'cast. Wishing they would just go ahead and call a thing a thing doesn't change that. :) )
Adventure games where you can open ALL THE DRAWERS: all the Tex Murphy games starting with Under A Killing Moon. (1994)
Adventure game with a real-time clock structure, and using that to weave an incredibly well-written and intriguing narrative: Last Express. (1997)
I feel more and more that this game was only really impressive even back in the day when you weren't playing adventure games on PC at the time. The Goldeneye effect basically.
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