@RedRavN:
As a life long PC+Console gamer (Or Console+PC, depends on the month) I never understood the "PC gamer Elitism/Entitlement" but this thread seems to demonstrate it well.
It has been pretty much a fact that if you have a successful PC game, it or its sequels will appear on the current crop of consoles or the generation coming. Deus Ex, HL, Tribes, Battlefield (Hell they wanted to shoehorn 1942 onto the Xbox), Thief, Quake, Starcraft, Daikatana(lol) etc etc all landed on consoles in one form or another. What happened 9 times out of 10? The games got smaller and lots of adjustments were made to make the game work, concessions have to made when going from the never ending button monstrosity of a keyboard to a Dualshock. Sometimes concessions need to be made visually (All the time) sometimes it's just a drop in model, texture and other effects and in some cases it's a reworking of maps. Point is, this has been a fact of life for PC games and will continue to be.
Ghost Recon 1 had some really large maps, it also gave you lots of options to complete your objective and was one of the few games that I enjoyed just as much on the console as I did on the PC (Coop is a hell of a drug). The second game, built from the ground up to be a console game threw all of that out. Replaced with a awful looking, poor playing third person shooter. Getting mad and sending letters changed nothing, Advanced Warfighter still came out.
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