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Theologian78

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Favorite RPG's Ever

These are my favorite RPG's ever, ones I would reccomend to anyone.

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  • Oh yes sir, this is the one. I don't believe I've had quite as much fun in a Role Play Game since I started playing them with the Gold Box way back when I still thought Raistlin was cool.

    Oddly enough, when I first popped this in, I played until Megaton and then said "Nope, this game doesn't interest me at all." Why? Because I had just put down my number 2 fav RPG of all time, Fable 2, and boy was I not in the mood for the gray grit and humor of the world of Fallout.

    But I persisted and found that this game offered me something I had been looking for for a very long time...a real sense of exploration and, well, a real feeling of being alone. The game is lonely, and some people have said that that's a problem, but I don't think so. If you want companionship, get a traveling partner (Fawks is good). But I really enjoyed the solitude of the wasteland and the real sense of discovery when I found story embedded in the world around me.

    This game is without a doubt my favorite RPG so far, which was something of a surprise after Fable 2, which I loved deeply.

  • Had I not played Fallout 3, this would have been my favorite RPG to date. However, despite the fact that almost everything about this game was enjoyable for me, FO3 takes the cake. But enough about #1, this is #2, and not because of any deficiency. This game has an aesthetic that just made me happy to be there. The intro to the story and the "one perfect day" level before the very end of the game both enthralled me. I made the difficult choice at the end of the game, and until the DLC gave me back my dog, I really felt the loss of my traveling buddy.

    This game has so much whimsy that I just couldn't wait to get back to it. The DLC, honestly, was a bit of a disappointment, but that doesn't detract from the joy I experienced playing this game.

  • This game had one thing that so many games strive for but fail to achieve: A real sense of Culture. So many different games from Mass Effect to ES IV: Oblivion and Dragon Age attempt to shape a world that seems real by manufacturing different cultures. But what Morrowind did was something special...it showed distinct cultures and teased you with one that was present only in ruins. They didn't force your hand to explore them either, it was up to you. This game has one of my most memorable moments in gaming, when I met the last D...ah, well, I won't spoil it.

    Check this game out, it has ten times the cultural immersion that Oblivion does.

  • Just about any list of favorite RPG's that is western focused will have KOTOR on it. It's pretty easy to understand why, since the story, the gameplay, and the twist ending all contributed to an experience of FINALLY being able to play as a character in the Star Wars universe and not have to go around blowing up the deathstar or tripping AT-AT's with harpoon cables.

    This game was hours of fun on my original XBox, though i'm not sure how it would stand up to the test of time today.

  • The OG Fallout game. I played this after I played Fallout 3 and just recently actually completed it. This game is a real treat for those who enjoyed Fallout 3 but never played the original two games (I have yet to play tactics and I'm told it doesn't really stand up to the numbered versions of the series).

    It's all here, Nuka Cola (much less prominent than in FO 3), the origins of the Super Mutants, the actual Shady Sands (as mentioned by Argyle in the Radio Series of Daring Dashwood in FO 3), and the very first gravelly "War...War never changes."

    I'm couching this first entry in the series in the context of Fallout 3 because I think most modern gamers will be much more familiar with FO3. If you hunger for more of that world, this is a game that can hold you over until New Vegas arrives.

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