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Thusian

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Thusian

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#1  Edited By Thusian

So I have a few random thoughts about the games industry right now.  I don't pretend to know what will happen, but I thought I would share my feelings as an armchair analyst.
 
First of all let us discuss the idea of Free to Play.  What is interesting about this is that that there is no one approach.  I feel better about some models than others.  For starters the big dog Zynga and their ilk.  As someone who has never played one of their games it appears from the outside that either you have very strict limitations on how much you can get done in a play session. You can remedy this one of three ways:

  1.  pay them money
  2. Take a survey sacrificing tonnes of your Personal Information which they are already mining some of for merit of you playing.
  3. Harass your friends advertising the game and if I understand the TOS giving some of your friends personal information away if they have not opted out of the platform or blocked the application.
Overall I find this model pretty gross. The games from the outside hardly seem worth the costs in cash or inconvenience of having marketers up your ass.
 
Second we have the in game purchases model. So you play Team Fortress 2 for free, but you can buy novelty hats.  League of Legends has this, with an added twist.  Your characters need to be purchased, either with points awarded for paying or with space dollars purchased with real dollars.  The free champions rotate in and out week over week.  I am a little ambivalent about this aspect of the model, because you will get accustomed to a character and then if you want to use them to remain competitive you either need to have farmed enough points to keep that champion or fork over some cash.  Otherwise you need to be comfortable loosing your competitive edge every week.  I like LOL, but I forked over for the digital collectors up front to avoid the issue.  It will be fine so long as they don't introduce new Champions which break the balance.  
 
Third is Age of Empires Online.  A game where you get only a couple of Civs up front and then you pay 20 to get the rest.  I feel like the GB crew calling that akin to shareware is pretty spot on. I have no issue with this model as it is essentially a huge demo where you get to keep your progress if you purchase.
 
Please let me know if I have missed any models and how you all feel about the Free to Play trend.  My biggest concern is how much room there is for games set up like this.  Will it be the same as the MMO where Blizzard got the audience willing to pay a monthly fee and everyone else starves?
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Thusian

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#2  Edited By Thusian
@Twisted_Scot: I never noticed he does look sad....
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#3  Edited By Thusian
@TheDudeOfGaming: My point is that your ability to have the discussion with people about the merits of mature games is impaired by the very people who publish them.  This could potentially lead to over regulation in the games space and we could see M rated games go away due to the influence of the uninformed.  Remember all those hearings in California.  This is fodder for those pinheads to scream won't someone think of the children.
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#4  Edited By Thusian

As gamers we all know the pain of main stream media confusing our hobby as "for children".  Problem is greed has lead publishers to add to that confusion.  Case in point Halo.  This is an M rated game, and whenever congressional hearings talk about kids playing murder simulators we point to the rating and say well they should not have it at all.  Parents should be reading the ratings, sure but what about Microsoft mixing its own messaging. 

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Case in point  above we see the toy marked 8+ and the game rated M so essentially 17+.  The message to an uninformed parent is that the franchise is for pre-adolescents and up.  Yes they should still read the rating on the game, but why confuse the message.  Why market the game to an audience which is not supposed to play it.  The answer is simple MS actually wants the game bought by as many people as possible regardless of their age.  Maybe I sound like a jerk.  Feel free to correct me.  Intentional or not the message is mixed and leaves the door open for critics of the medium to accuse MS of marketing violence to children.
 
You say "Dude its a toy its only judged by whether or not the kid will choke", not so.  Bioshock manages to keep consistent in its message to the audience. 
 
 
 
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  See the constancy?  The Rosie toy has a 17 and up sticker.  No room for assumption completely aligned with the game.  If game makers and publishers need to keep the message consent as 2K has done.  Don't give the impression that games are for kids and maybe people won't assume it as much.  At the very least we won't give ammunition to those who make that assumption.
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Thusian

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#5  Edited By Thusian

 No game stuff, I got a new Dog.  Eat your hearts out.
 No game stuff, I got a new Dog.  Eat your hearts out.
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#6  Edited By Thusian

also I effed up and have a spelling mistake in the image.

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#7  Edited By Thusian

In all likelihood, they will miss the boat on this one come the Wii U, but if Nintendo were to do achievements I imagine it would look like this.
 

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Its less about competition and more about sharing what kind of gamer you are with your friends.  Other pages could give statistics like your multiplayer singleplayer and online as a pie graph.
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#8  Edited By Thusian
@CL60: Correct, he just enabled/encouraged the breaches and attacks.
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#9  Edited By Thusian

They're both great at disclosing your Personal Information, a match made in heaven.

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#10  Edited By Thusian
@Tan: ding ding ding, you nailed it and for the record Metal Gear Solid on the original playstation found a way to finish the game off without making Liquid Snake a bullet sponge.  They found a way to make a fist fight to finish it off that is in my opinion more elegant and does not take control away.  Uncharted could have had you work your way up to him, have a cut sceen where your guns get tossed overboard and then you have a fist fight more L.A. Noir or MGS style.  
 
@benjaebe
My concern is that with all the story tools available(more animation better voice acting) game play is taking a back seat and at a certain point I ask myself if I should be watching a movie if I want to be that passive in my involvement.  I was never that aware of thsi until my brothern who is interested in games from the outside, came over and I showed him a cut scene heavy game I was waiting for him to be impressed, but all he said was "Do you play this game or do you watch it?"
 
Uncharted did not need an end boss at all an escape from the crumbling temple etc maybe still having to fight your way out would have been fine.  Perhaps UC3 will fix this. Don't get me wrong Uncharted is a good series, but it has some weak points.