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Treefingers

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Treefingers

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I became a member of giant bomb because of Alt-F1 and Metal Gear Scanlon, and I've loved every minute of each. Drew, you are a real inspiration and I hope we can follow you on your next endeavour - I'm sure it will be just as interesting as everything else you've been a part of. Thanks for providing so much positivity and enjoyment over the years!

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Treefingers

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#2  Edited By Treefingers

@ptys: it's been explained many times. Capcom was (is) in financial trouble and would not have made SF5 until 2018 at the earliest. Tomb raider was already in development when exclusivity was bought.

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Treefingers

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#3  Edited By Treefingers

From what I've gathered, MS wanted an Uncharted competitor (Phil Spencer said as much) and bought one. SE wanted to avoid the uncharted 4 juggernaught that was slated for holiday 2015 and got cute withe the exclusivity deal. However, they just missed out on a ridiculous amount of potential sales with U4's delay. It looks like MS got a bargain and Sqaure Enix sold low.

Is there any chance Microsoft paid enough money to SE to justify keeping Tomb Raider off Playstation when there is a gaping action adventure hole in Sony's lineup? Is it safe to speculate that it was a miscalculation on Wquare's part? Does ANYONE have an idea of what the dollar amount for this deal would be?

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