I've made a habit of playing bad games on my extra life streams. I kinda dabble in some during the year I know I won't give that much time to. I think what inspires me to be masochistic about playing bad games (or games I have a gut feeling I won't like), is that I want to give a detailed answer as to why I don't like it. Either way it feels like catch-22, if you play a game to completion then someone will say your negative reaction to it is nonsense and you actually liked the game (don't get me started on Persona 5 or citizens of earth). If you play the game for 30 mins and give a detailed explanation as to why you didn't like it (most recent cases like that has been Audio Trip and Fae Tactics), then you are seen as either lying about time played or are told you hadn't played it enough to "get" it.
Although it hasn't come to play recently, Vinnyitis is another reason I play old bad games to completion. The best example of that is Shadow Hearts. There is some good stuff, but a lot of jank to that game. I bought it the same time as I bought Shadow Hearts Covenant. The first game came out early in the life of the playstation 2 and it shows. The second game came out in the middle of the life of the ps2 and... it shows.
Stuff I've played recently far too long:
Balan Wonderland (full demo)
Rodea the Sky Soldier (2 hours of the Wii Version, 1 hour of the Wii U version)
ffxv (briefly played the two SDCC demos, 1 of the psn demos, 5 hours of the full game)
Balan and Rodea came up about the same time. I was interested (and almost bought) balan wonderland based on the promo art alone. The demo is pretty extensive and also one of the worst games I've played in recent history. I should've stopped after the first stage, but I wanted to see if my opinion would change if I tried stages that didn't make me feel like I was about to throw up (apparently that got patched?), it didn't. It then lead me to unpack my wii u and try both versions of Rodea the sky soldier, which only lead to further disappointment (it makes me question if Yuji Naka as a producer and if it ever actually mattered).
FFXV is a game I've quit several times and games like it by square are not even close to my favorites. For clarification, I do not like the kingdom hearts series and I've had this impression with ff type-0, ffxiii, ffxv, and ffviiR that those battle systems (for lack of a better description) don't feel kinetic to me. That stuff happens and either it is impossible to fail or/and the gameplay doesn't have this feedback loop for me to understand if I'm doing something wrong, right, or optimally. While I've only played demos of the other ff games listed here (ffxii for like 2 hours and walked away from back to back ffxv demos at SDCC) I figured I'd play a final copy of ffxv to give a definitive response and I ended up turning it off after 5 hours. I don't like the party, I don't care about the vo in any language. I just don't like it. I played it to try and give a more qualified response as to why I like ffxii over literally any of the others and even that answer is confusing at a high level.
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