Vendetta
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Nov. 21, 2009
Nov. 20, 2009
  • Vendetta unlocked 3 achievements in Left 4 Dead 2
    21 hours, 54 minutes ago
  • @RsistncE said: " I'm not sure how much your frustrations with the free running controls are related to actual game mechanics rather than what just may be your ineptness in regards to the controls. I'm not saying you suck; instead it might just be possible that you're just not good at the game. This concern mostly stems from the fact that no reviewer out there has voiced concerns on level ...
    1 day, 8 hours ago
Nov. 19, 2009
  • Intro was hilarious. Outro nearly had me in tears. The game itself looks awful, though.
    1 day, 21 hours ago
  • Vendetta unlocked 1 achievement in Assassin's Creed II
    2 days, 1 hour ago
  • @ChernobylCow said: " @Vendetta said: "I was considering the collectibles and the free-roam, so you're correct. It wouldn't be considered "replay". I'm going to edit the review to reflect that. Thank you for the comment. "So you are saying that in the long run the game has a lot of content or "meat" to it.  Do you have an estimate of length for the storyline or how much time you ...
    2 days, 2 hours ago
  • @The5th said: " Great review man, better then the Giantbomb guy's review in my opinion. You're complaints are actually real complaints that have happened to me but I don't generally get frustrated enough to scream at a videogame character, lol.  Then again I love the free running and I hardly ever mess up while chasing someone down. "Thanks! I appreciate the compliment, but I'm no Ryan Davis!  I do tend ...
    2 days, 2 hours ago
  • Thanks again for your comment. I'm still sort of new to writing game reviews so I'll take all the help I can get!
    2 days, 2 hours ago
  • @ChernobylCow said: " Under The Good: you listed "Excellent replay value."  Care to clarify on this?  The game does not seem to have a branching storyline, diverging paths based upon morality, or any of those sort of tropes that would warrant a second play-through.  Are you specifically speaking about upping the difficulty?  Do collectibles carry over?  Free-roaming isn't exactly "replay". "I was considering the collectibles and the free-roam, so you're ...
    2 days, 2 hours ago

  • Twice the hidden blades, twice the fun?: My review originally appears on Examiner.com:   http://www.examiner.com/examiner/x-15506-Newark-Video-Game-Examiner~y2009m11d19-Assassins-Creed-2-review     Twice the hidden blades, twice the fun? The first Assassin's Creed game was quite polarizing. There were plenty of good things to be said about the free running, the graphics, and the quality of the settings. The chief drawbacks that were stated were the repetitive, gamey aspect of the side quests that were required in between assassinations. Assassin's Creed 2 has ...
    2 days, 5 hours ago
Nov. 18, 2009
  • Vendetta unlocked 15 achievements in Assassin's Creed II
    2 days, 20 hours ago

  • Modern Warfare 2 lives up to the hype.: My review originally appears on Examiner.com: http://www.examiner.com/examiner/x-15506-Newark-Video-Game-Examiner~y2009m11d18-Call-of-Duty-Modern-Warfare-2-review Call of Duty: Modern Warfare 2 hit stores last week as possibly the most anticipated video game release ever. Does Modern Warfare 2 live up to the hype?The short answer would be yes.In a nutshell, Modern Warfare 2 is just a whole lot more of Call of Duty 4: Modern Warfare. There are minor to significant improvements here and there, sure, but if you've ...
    3 days, 4 hours ago
Nov. 17, 2009
Nov. 16, 2009
Nov. 15, 2009
Nov. 14, 2009
  • I've driven the entire east coast but never any further west than PA. The worst drivers I've encountered by state are either in Massachussetts or Virginia. NYC drivers are the single worst I've ever seen in my life, though.
    1 week ago
Nov. 13, 2009
Added by Vendetta on Oct. 19, 2009

I've been writing about video games since about June 2009. Strictly freelance, for the website examiner.com. If you care to check out my stuff, click here.


Added by Vendetta on June 1, 2009

I read an article recently claiming that video game enthusiasts have been too harsh on developers Treyarch when comparing their renditions of the popular Call Of Duty game series to mainstay developers Infinity Ward's versions. This is, in my own humble opinion, a load of bull.

Here is the article: http://forums.xbox.com/23202585/ShowPost.aspx

Now then, here is the part of the article that I am staunchly opposed to...


"I'm not buying anything from Treyarch, they made COD3..."
*Sighs*
Before you put Infinity ward on a pedestal, know this before doing so: Treyarch made one of the best games to ever be made, back when they were named Grey Matter Studios, which was Return to Castle: Wolfenstein. They were also given only 8 months to make COD3, and the normal FPS takes two years.
This time around they had two years, and they decided they are using the COD4 engine.



Please. We don't need to make excuses for Treyarch. The proof is in the games.

They have created two Call of Duty games at this point -- Call of Duty 2: Big Red One, and Call Of Duty 3. Both have been mediocre. This should be evidence in itself that Treyarch does not hold a candle to Infinity Ward, especially after the gem that Infinity Ward dropped with Call Of Duty 4.

Furthermore, citing the Return to Castle Wolfenstein as a reason why Treyarch should be respected is complete nonsense. First of all: Return to Castle Wolfenstein was a very good game, yes. But if you really think it was one of the "greatest games ever to be made" you desperately need to get out there and game a little bit more before you start broadcasting your opinion onto the internet.

Secondly; Gray Matter did not become Treyarch, they merged with Treyarch before the development of Big Red One, and more than three quarters of the staff that developed Return to Castle Wolfenstein did not take part in putting out Call Of Duty 3. The whole "they were Gray Matter seven years ago" argument is completely weak, unfounded, and only serves as proof that the writer of this segment is grasping at straws.

Don't even start talking about time spent on development. Lack of time put into development results in buggy, broken games. Call Of Duty 3 wasn't a bag game because of functionality issues. It was a bad game because the story and gameplay were equally stale, the dialogue was poorly written and unbelievable, and the entire game didn't compare to Call Of Duty 2 in terms of overall quality in the core aspects of video game making. When you consider that Big Red One suffered from the same pitfalls years ago that Call Of Duty 3 did more recently, you start to put two and two together.

Treyarch doesn't need any excuses to be made for them. They have a record of developing mediocre games thus far, and as long as they keep treading the same rails laid by Infinity Ward years ago, they will never be a stellar developer. Infinity Ward made leaps and bounds in the industry last year to pull themselves out of the dry, beaten-to-death hole that is first-person World War II-themed games. While they were doing that, Treyarch passed them on the same path while walking the opposite way.

A stale concept done by a convictedly mediocre developer does not scream "good game". If you've played the original Call of Duty, there's nothing more to see here. Unless you're an absolutely rabid Call Of Duty fanboy, stay far away from Treyarch's next effort in Call Of Duty: World At War and purchase the year-old Call Of Duty 4: Modern Warfare if you haven't already.



Added by Vendetta on June 1, 2009

I've put about ten hours into this game thus far, not enough to constitute a review yet, but here are some thoughts.

If you have read some of my reviews then you realize that I put great stock into the characters of a game. Characters are what the player is going to spend the most time amongst, and they often shape a huge part of the story. The most important part of a game to me is this story -- without a good story, there is no reason to play a game. This is why I'm not a big fan of sports and puzzle games. There needs to be a motivating factor for me. I'm also a huge fan of literature, so character depth is a huge issue to me and it often makes or breaks a game in my opinion.

Valkyria Chronicles is a quality game thus far. It's innovative, it plays well, it looks beautiful. However, I simply cannot stand one protagonist in the entire game. I know this is utter sacrilege to any fan of the game, but I can't get myself to like them. They're empty vessels filled with artificial character stereotypes.

Welkin himself has no conflict. He's joined the militia simply because he has to. There is huge potential laid by the story for him to grow into his father's character, and it has dragged along so far without even touching on the subject. Small, cutesy sequences of him admiring insects and talking to animals do not make the character worth anything to me, and will save the character only in the eyes of the most shallow minded anime fans.

And Welkin isn't the only one. The more minor characters like Largo and Rosie are similarly shallow and uninteresting. And the squad members you can choose from are basically cookie-cutter molds of the anime style. You have the ditzy blondes, the tough guys, the loners. And none of them are the least bit interesting. The game aspires to be like Chrono Cross, with many characters, but fails miserably due to the fact they're all nameless husks relegated to the role of a dramatic caricature.

The most interesting characters I've encountered are the Imperial generals. They're the only ones with any real depth thus far.

Now, I've heard that the story and characters pick up towad the later part of the game, which is why I have written this as a blog entry rather than added it to the game itself. I will update when I've finished the game and let my thoughts be known.



Added by Vendetta on Jan. 2, 2009

I am a long time XBOX 360 nuthugger. I've participated in the ongoing arguments since the day the PS3 was released. I bought a Playstation 3 several months ago (something I hadn't planned on doing at the time) after reading the stellar reviews for Metal Gear Solid 4.

Now that I've played both, I'm going to give as honest a review as I possibly can.

I've owned both an XBOX 360 Premium and I now have an Elite. I purchased my Premium for just over $400 back in March of 2006. It RROD'd me about a month before Christmas 2007. My elite cost me a bit over $450, packaged with both Forza and Marvel Ultimate Alliance- holiday deal- Marvel sucks, spent about 20 minutes with it and never played it again. The elite that I have now- not HDDVD capable without an add-on, but HDMI cable included. Separate rechargable packs for the controller(s) were required to get away from using millions of batteries, and separate plug and play kits were required for that to keep them charged. Both consoles came with one wireless controller.

My PS3 is the 40gb model. Cost me just over $425 with both a Sixaxis and a Dual Shock 3. No HDMI cable included- which sucks. No headset included- also sucks. However, benefits right away are that the controllers require no separate rechargable packs- the battery packs are inside the controllers themselves- and they plug directly into the console via a USB cable and recharge that way. Much more convenient, less clutter, cheaper on the wallet. BIGGEST drawback with the PS3 40gb- no backwards compatability with the Playstation 2. This is a huge drawback for me, since I was an avid PS2 player. I still have my PS2 set up right next to my XBOX 360, so it won't affect me much, but it would have been nice to pack the good old PS2 away and clean up my entertainment center a bit. The lack of PS2 backwards compatability sucks, period.

Moneywise- When compared in total, I spent almost exactly the same amount on the PS3 as I did the XBOX 360. Both had benefits and drawbacks as far as what they came packaged with and what they lacked. I'd call the price totally even FOR ME PERSONALLY due to my personal preferences- since I wanted wireless controllers with both consoles and had to buy a bunch of crap for the 360 to make that work out. More on the prices and how they compare at the end.

Taking the PS3 out of the box- it looks much better and overall just feels like a more quality console than the XBOX 360. It's taller, a bit heavier, but everything feels tighter and more solid. The glossy finish also looks MUCH better than the flat black of the Elite, and better than the white of the Premium (I prefer the white 360s, personally). The look and feel of the console, however, is miles ahead of the 360 in terms of quality- which is to be expected considering the price of the console when it released.

First- controllers. The dual shock 3 is a good controller. It's showing its age a bit, but the revamped triggers from the dual shock 2 are a nice touch. Still, they come nowhere near the complete control and comfort of the 360 controllers. The 360 controllers are heavier in the hand, but not at all in a bad way. The control sticks are more comfortable, the buttons are better rounded, the bumpers and triggers are both easier to grasp and use than the dual shock 3. There's no contest at all here, the 360's controller blows the dual shock 3 out of the water.

Next, the main layout of each system. What you see when you start it up. The desktop of the XBOX 360 isn't poorly laid out, but it's thick with advertisements, and windows are often very slow to pop up. That was something I hated about the 360 even before I got my PS3- navigating through your friends, messages, etc just feels super sluggish and is generally a pain in the ass to do.

The PS3 is the complete opposite. Everything moves extremely quick, and the menus flow seemlessly through each other. It's very easy to navigate, a pleasure to use, and you can get things done very quickly with it. I had more of a grasp over how to use the PS3's menus in 2 hours than I did the XBOX 360's in 2 months.

The PS3's in-game pause menu, by hitting the PS middle button, is so compact and brief. This may sound like a bad thing. But it's not at all. It's incredibly easy to use, clean looking, functional. The XBOX 360's in-game pause menu looks cluttered, and is massively slow to react in comparison. The benefit is that the 360's menu has far more capabilities as far as messaging, friends, and playing music. It's give and take, but I prefer the clean functionality of the PS3. This area, however, really depends on your preference. I prefer single player games far more than multiplayer, so you guys that love the multiplayer will most likely prefer the XBOX's menu since you can access all of your multiplayer stuff from there and join games directly from there no matter where you are in your single player game.

Graphics, so far, have been completely negligible and even. I really have trouble noticing any difference between games available for both systems. The PS3 is supposedly the more powerful console, but it just isn't justifiable through looking at the games. The XBOX 360 matches it tit for tat as far as graphical muscle.

HD movie capability- obviously time has shown us that the PS3 wins here. The Blu ray is the successful format. However, even prior to that, the PS3 had the built in blu ray while users of the 360 had to buy a separate HD-DVD player for $200. I did this back a couple of years when it first came out, and it really kicks my ass that I have a $200 paper weight sitting on my entertainment center that I couldn't sell for $30 right now. So the PS3 obviously destroys the 360 in this aspect.

Multiplayer- This one is also give and take. The PS3's online is free. I pay about $50 per year for XBOX live. As to be expected, there are more players and more games available on live. The level of skill is also higher. That's where the price comes from. Live also sells tons HD movies (their counter to the Blu ray's success), and other items. Live is a more complete marketplace with better online gameplay than PSN, but PSN is free. I rule this one totally even for me personally, since I prefer single player experiences much more than multiplayer experiences with video games.

Now, to the meat of the review- the games. This one is clear before ever touching either console. The XBOX360 has the benefit of an entire year of game development, but this has given it the overwhelming advantage in exclusive blockbuster titles such as Gears of War, Halo 3, Bioshock, Mass Effect, Forza, and more. The PS3 is just starting to come around with titles like Metal Gear Solid 4. This really isn't a question at this point- the 360 wins hands down on the strength of more console exclusive titles. However, if the PS3 can put out even two more games of the quality of MGS4- such as GT5, Final Fantasy XIII, or God of War 3- it will be right there. I'm serious... MGS4 is the type of game that sell the console by itself- it did for me. The game is absolutely fabulous, revolutionary, and a must-have. Metal Gear Solid 4, in my mind, is the single best game to be released so far this entire generation of console video games. Better than GTA4, better than COD4. It is everything that it's hyped up to be, and more. If you have a PS3 and haven't yet bought the game, shame on you. As far as MGS4 carrying the console, the original XBOX had the same type of game come around for it back when the original Halo: Combat Evolved hit the shelves along with the console.

However, at this point in time, the 360 has the obvious advantage in the game market. And that's what matters most for game consoles- the games. You buy a game console to play games- and you will get the better gaming experience with the XBOX 360.

The PS3 has the better fit and finish, better HD movie support, better menu design, and for me it cost almost exactly the same that the XBOX 360 Elite did (give or take about $20). When I consider everything, I believe the PS3 has everything it needs to win this generation of consoles- EXCEPT GAMES. Like I said before- you buy a game console to play games. That's the point of the console itself. And the XBOX 360 has the better games to play, and the better controller to play it with.

As a true gamer, I still prefer my XBOX 360. However, I wouldn't be upset to see the PS3 succeed. It's a far better designed console and the quality is far higher. It really just feels good to play games on, it's something you really have to experience personally in order to understand. I never understood what people saw in the PS3 until I actually hooked it up and played a game on the console. And this is coming from a longtime XBOX 360 worshipper. The PS3 is just a joy to use- it feels so smooth while navigating that the XBOX 360 makes it feel like a chore to do anything when compared to the PS3. But all of the experience up to playing the game doesn't make up for playing the games themselves- and the XBOX 360 just has more stellar titles than the PS3 does. Which not only means more gaming, but better gaming on the whole.

And when you consider it, the gaming for the 360 is available for far cheaper if you budget yourself.

The conclusion I came to- I still prefer my XBOX 360 for that reason. I am a gamer at heart, and the overall prettiness of the PS3 won't change that- neither will HD movies.

Related to: PlayStation 3, Xbox 360


Vendetta's Reviews
Twice the hidden blades, twice the fun? (X360)
My review originally appears on Examiner.com:   http://www.examiner.com/examiner/x-15506-Newark-Video-Game-Examiner~y2009m11d19-Assassins-Creed-2-review     Twice the hidden blades, twice the fun? The first Assassin's Creed game was quite polarizing. There were plenty of good things to be said about the free running, the graphics, and the quality of the settings. The chief drawbacks that were ...
Reviewed by Vendetta on Nov. 19, 2009

3 out of 3 found this review helpful.
Modern Warfare 2 lives up to the hype. (X360)
My review originally appears on Examiner.com: http://www.examiner.com/examiner/x-15506-Newark-Video-Game-Examiner~y2009m11d18-Call-of-Duty-Modern-Warfare-2-review Call of Duty: Modern Warfare 2 hit stores last week as possibly the most anticipated video game release ever. Does Modern Warfare 2 live up to the hype?The short answer would be yes.In a nutshell, Modern Warfare 2 is just a whole lot more ...
Reviewed by Vendetta on Nov. 18, 2009
Killing things is more fun with friends. (X360)
My review originally appears on Examiner.com: http://www.examiner.com/x-15506-Newark-Video-Game-Examiner~y2009m11d10-Borderlands-review   If I was forced to sum Borderlands up in one sentence, it'd probably have something to do with my love of both online co-operative gameplay and RPG-style character building. Those, along with the game's charming sense of humor and strong graphical style, are ...
Reviewed by Vendetta on Nov. 10, 2009
Stellar game that must be played on a PC to be fully appreciated. (PC)
My review originally appears on Examiner.com:    http://www.examiner.com/examiner/x-15506-Newark-Video-Game-Examiner~y2009m11d4-Dragon-Age-Origins-review   Let's be honest. Most of the gamers that are going to purchase Dragon Age: Origins know exactly what they're getting into. They're likely to be either PC gamers with love for the Baldur's Gate series or console players that have enjoyed Star ...
Reviewed by Vendetta on Nov. 4, 2009

28 out of 34 found this review helpful.
A rare mix of video game genius with pure artistic beauty. (XBLM)
Sometimes, when watching a film or reading a novel, you feel a burn of emotion deep inside your chest. Something that affects you so profoundly that it moves beyond being just a form of media. It is internalized and remembered forever. Braid is one of those things. But it isn't ...
Reviewed by Vendetta on June 1, 2009
All flash, little substance. (X360)
So let's start off with the obvious good points. This game is fabulously beautiful. This is quite possibly the best collaboration between the artistic and technical side of game visual development ever displayed in a game. The colors are excellent, the level design is fabulous, and the sheer size and ...
Reviewed by Vendetta on June 1, 2009

0 out of 1 found this review helpful.
Very mixed bag. (PS2)
I just began playing this game again seeing as I never got around to finishing it despite pouring over 60 hours into it. I counted down the days to this title, nervous of the newly created battle system but trusting in the sureness of a fabulous, immersive story populated with ...
Reviewed by Vendetta on June 1, 2009
Fantastic game with only a few minor problems. (X360)
Very good game. Many people have already explored what's good about it, I'll try and pick apart the things that I didn't like as much. The only problems I really had were with the targeting system. On occassion, the auto-lock would lock onto somebody far away, or a pedestrian, while ...
Reviewed by Vendetta on June 1, 2009


Date Joined: Jan. 2, 2009
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Fired up Braid on a whim this morning and instantly solved the puzzle that had me stumped for a year. What the eff.
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My new power to change the GB homepage's tagline at will is surely going to lead to ruin.
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play on, player! RT @FINALLEVEL: http://twitpic.com/qdjt0 - Daily Pic: Name this Bay Area Mack!
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So easy to join! RT @jeffgerstmann: Square's new Scientology recruitment video. That guy looks so calm and in-control! http://bit.ly/3OtQH2