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Video_Game_King

So is my status going to update soon, or will it pretend that my Twitter account hasn't existed for about a month?

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Anyone else think game critics are playing a big prank on gamers?

               (Or are they really deluded enough to think these two games are decent?) The games I speak of, of course, are Halo 3 and The Ooze. Yes, both these games are hideously overrated. Now I know what many of you are thinking: of me dying a horrible death for insulting your messiah. Just remember that I didn't start the Flame War. And in an attempt to keep the hatred to a minimum, I'll start with The Ooze and end with Halo 3. So as I alluded to in the last sentence, The Ooze. It was a Genesis game released when the system was pretty much dead, so don't expect major quality. Anyway, there was a story here, but I decided to make up my own: you play as Fred Fredburger (oozified, of course (at 1:39)), who....eh, the story they provided was better than the one I'm trying to come up with. As I said before, you play as a pile of ooze, and you have several ways to attack your enemies. You can shoot ooze balls at your enemies, strike them with your oozy appendages, or collect an instant death poison power up. Speaking of power ups, there are only a few I found: aside from the poison thing, there's super speed, DNA for the "good" ending (more on that later), and extra ooze. Ooze acts as your health and form of attack, and it's really fun to roam around levels as a huge nuclear mess.
               Wait, "roam around levels"....isn't that where the big flaw comes in? Exactly. What could've been a good game was ruined by awful level design. Most of your time will be spent looking for switches to activate or random holes in the architecture that lead somewhere. Some of these switches and holes are hidden out of vision with no hints as to their existence! Who designed these levels, sadists with an unusually random train of thought? Naturally, this means the game is hard. You'll spend a lot of time on this game, just figuring out where the hell you're supposed to go. So you'd think that this would make for a decent ending, right? Well, The Ooze suffers from Ghosts 'n Goblins Syndrome, throwing a crap ending at you for 100%ing it.
               While I'm bashing the game, I might as well bring up exploding enemies. Aside from collecting goo orbs, you also collect extra ooze by beating enemeis. However, kinda late in the game, you encounter exploding enemies. "No problem, right? I'll just collect a large amount of ooze, stay at a distance, and attack them with my oozy appendages." Not gonna work, Mr. Optimistic. Some of these enemies are actually dragged into you as soon as you beat them. And they explode within an inch of your life (literally). The only way to avoid this is to shoot your goo at them, which again, uses up health. Either way, you're gonna lose health.
               It's a shame that The Ooze sucks so hard, because there were some good ideas behind it. After all, who doesn't want to control a poisonous puddle of muck, destroying everything in that dares cross their path? And the idea itself is well executed, as I mentioned earlier. Graphics are decent, and the music pushes the limits of the system, so you'd think the game would be great, right? Too bad crap level design ruined the whole thing. So I give it the Chakan Award for Bad Genesis Level Design.

               *sigh* Well, it had to come to this eventually, didn't it? Gonna review Halo 3. I know a lot of you are going to bash my head in like a furious Sonic, but I'm going to state my opinion anyway! But first, a bit of useless backstory. On my experiences, obviously. Through a series of tough negotiations, I was allowed to borrow one Xbox 360 game from somebody. I chose Halo 3 just to see what the fuck everybody loved about it. Before I played the game, I found a poster in the box unclaimed. Why do I say this? Well, I already had a Halo 3 poster. Being the massive idiot I am, I now have two Halo 3 posters adorning my walls.
               However, none of this answered my original question: what's so great about Halo 3? After playing it for a few days (ooh, short game, not getting off to a good start), I can safely say that I still don't know what people love about it so much. I must admit that I didn't play the two previous Halo games, but why should I?; a truly great game doesn't have to use other games as a crutch. Given the previous, I had no idea what was going on storywise. Apparently, some purple chick was stolen, and bad aliens are trying to do something with their god that involves proposal rings of death. So some good aliens (who rebelled against the bad aliens) team up with you to win back th-I CAN'T TAKE ANYMORE OF THIS!!! I seriously had no idea what was going on throughout the entire game, and although stories don't always hold back a game, it really helps to know what the hell you're doing.
               Whatever, I didn't understand the story, let's move onto something else. How about the mandatory gameplay explanation? Well, this is a first person shooter, and you get a variety of weapons, ranging from swords and hammers to rifles and grenade launchers. Too bad you can only carry two at a time. Why is there this asinine weapon limit on the player? To make it feel more realistic? First off.....no. Real soldiers are trained to carry pounds upon pounds of heavy equipment daily; I think Master Chief can live with another weapon. Second, why realism? Realism isn't always good. And this wouldn't be so bad if all your weapons could pick up and restock on ammo, but no, only a select few can. So you're forced to scavenge weapons on the fly, a strategy which usually gives you a shit weapon. I fail to see the appeal in this, one of the series' hallmark concepts.
               The other hallmark of the series? The cover system. Rather than a simple HP system that would encourage conservation, strategy, and not running in like Rambo, you get regenerating health. If you're low on health, don't worry; just find something to hide behind, and you'll get it back. It doesn't even have to be decent cover, since enemies suddenly forget of your existence if you happen to hide behind a nearby pebble. It removes all strategy from battle, all of them devolving into one common tactic: pump the aliens full of lead until they're completely magnetic, hiding behind anything if you lose enough health. However, unlike the limited inventory, I can see how this might have worked. If Bungie decided to make a Vietnam based shooter, where the atmosphere and scenarios would have encouraged active cover and plodding combat, then I (and gamers worldwide) would most likely enjoy it more. After all, how many Vietnam based shooters have you played? Exactly. But instead, Bungie wanted to have their cake and eat it, too (original meaning heauh), by making it a crappy action-oriented FPS.
               Wait, I can hear it now. "Vincent, you can't call Halo 3 crap!" Yes, I can. Shut up. "But there have to be some good things about it, like the graphics." No, and I told you to shut up. The graphics are OK. At times, it looks a bit like Ninja Gaiden II, and I thought that game had decent graphics...most of the time. Howevecr, Halo 3 has some sort of lighting problem; the game constantly osscilates between "surface of the sun" and "dear God, I'm blind." I tried turning up the

Where I would rank this game.
Where I would rank this game.
brightn ess both on my television and the game itself, yet neither fixed the problem. Maybe there should've been a feature to bring down the contrast, maybe? Aw, who the hell am I kidding, nothing could make this game better. I tried listening to music from good games while playing it, thinking that would make the game better, but like Duke Nukem 64, it fixed nothing. The deployable cover system remained useless; the final boss was still piss easy; the combat was still mindless and patronizing; and the story was still more confusing than the damn Voynich manuscript.
               Seriously, what has happened to gaming that this is considered good? This game is not good at all. I'd say this is what happens when you apply film philosophies to the video game medium, but that would sound pretentious. Besides, Final Fantasy XII displays that with far more gusto than Halo 3 ever could. No, wait, I will say that is what happens when you do what I just said. The story is up its own ass far enough, and the music is the passive ambiance crap you see (OK, hear) in big name movies. Why do you think I listened to all that music? I came into this game expecting a fantastic adventure, but I wouldn't rank this in my top 10 games of all time. I wouldn't even put it in my top 20. I don't know where I'd put it, but it definitely goes below my crap threshold (the point where games stop being good and start sucking). So I give this game the Kefka was Onto Something Award for Destruction of Humanity, and await your inevitable complaints, whether they're directed at my actual opinion, or towards the length of this blog. And of course, there are alternatives...

  

(Oh, that reminds me of a few things I forgot, like how the vehicles control like crap, or how your allies can't be trusted with 4th grade safety scissors. Just had to put that in here.)
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289 Comments

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Metroid545

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Edited By Metroid545
I'm no halo 3 fan but it was an ok shooter and it was fun for multiplayer. Sure you didn't like it, big whoop, thats your opinion
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Gmanall

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Edited By Gmanall

Not that good

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Video_Game_King

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Edited By Video_Game_King
crunchUK said:
"Video_Game_King said:
"crunchUK said:
Except you hardly "played" the game at all"
Look, I inserted the disc into my Xbox unit, I chose normal, I beat the enemies, I saw the ending, I saw the weird lack of credits, what more do you want!? And why can't we let this die already? I like the narcissism associated with high number of replies, but this has gone way, way too far."
Yeah um...... there are credits. "
I don't remember them. I remember some crappy congrats message about how I kick ass or something. I must have skipped it by mistake.
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crunchUK

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Video_Game_King said:
"crunchUK said:
Except you hardly "played" the game at all"
Look, I inserted the disc into my Xbox unit, I chose normal, I beat the enemies, I saw the ending, I saw the weird lack of credits, what more do you want!? And why can't we let this die already? I like the narcissism associated with high number of replies, but this has gone way, way too far."
Yeah um...... there are credits.
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Video_Game_King

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Edited By Video_Game_King
Red said:
"

OPINION

In other words, none of this matters."
It matters somewhat :(. (And again, WHY WON'T YOU DIE!?!? *goes back to writing current blog*)
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Edited By Red

OPINION

In other words, none of this matters.
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Edited By Video_Game_King
crunchUK said:
Except you hardly "played" the game at all"
Look, I inserted the disc into my Xbox unit, I chose normal, I beat the enemies, I saw the ending, I saw the weird lack of credits, what more do you want!? And why can't we let this die already? I like the narcissism associated with high number of replies, but this has gone way, way too far.
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crunchUK

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Video_Game_King said:
"crunchUK said:
"Video_Game_King said:
"tbone81889 said:
"die thread die!"
Yes, I know, I want this thread to die, too. That's why I'm not even gonna bother responding to anymore of these damn posts. Except yours, since we share this sentiment."
shouldn't have posted it then"
Again, I have some sort of policy of blogging about every game I beat. Even the super obscure Japan only ones. I don't care if they're controversial, I post them anyway. Besides, I gave you guys a freaking Ooze review to somewhat lighten the anger."
Except you hardly "played" the game at all
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Video_Game_King

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crunchUK said:
"Video_Game_King said:
"tbone81889 said:
"die thread die!"
Yes, I know, I want this thread to die, too. That's why I'm not even gonna bother responding to anymore of these damn posts. Except yours, since we share this sentiment."
shouldn't have posted it then"
Again, I have some sort of policy of blogging about every game I beat. Even the super obscure Japan only ones. I don't care if they're controversial, I post them anyway. Besides, I gave you guys a freaking Ooze review to somewhat lighten the anger.
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crunchUK

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Video_Game_King said:
"tbone81889 said:
"die thread die!"
Yes, I know, I want this thread to die, too. That's why I'm not even gonna bother responding to anymore of these damn posts. Except yours, since we share this sentiment."
shouldn't have posted it then
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Halo 3's online is amazing, it's co-op gameplay is incredible. And the sheer amount of 'stuff' the player can do, especially for a console game is awesome. Also, you used way too many hyperlinks dude.

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Video_Game_King

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tbone81889 said:
"die thread die!"
Yes, I know, I want this thread to die, too. That's why I'm not even gonna bother responding to anymore of these damn posts. Except yours, since we share this sentiment.
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crunchUK

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Video_Game_King said:
"How so? It wasn't challenging, just repetitive. Pushing the limits would've been to have a conventional health system and enemies that can beat you shitless. I never really felt like I was hitting a wall. Wait, yes I was: to hide from the enemies to recover. Again and again."
Yeah, um.... you've only played it on normal. I suggest you try legendary then come back and apologize. Then try "mythic" difficulty and tell everyone it "wasn't challenging". I'm not exactly sure whether you could take on even a single grunt on mythic (for the record onnly 7 or 8 people have ever completed mythic difficulty. i believe they got recon as well). SO... there's your "challenge" right there.
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tbone81889

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die thread die!

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carlthenimrod

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Video_Game_King said:
"That's kind of what I said. And other difficulties are added in so that people who feel like they need a challenge can go for it. However, they still expect many people to play on the normal difficulty, and I have this strange feeling that many critics play their games on normal difficulty, too. For example, Devil May Cry 3: too hard on normal. Kingdom Hearts 2: too easy on normal. Notice how those critics said it was on NORMAL. You can look it up. (I remember the DMC3 one from an EGM review, so you may have to look around for similar wording.)"
That isn't what you originally said. They don't expect everybody to play on Normal. They do expect the average consumer to play on it though, which for Halo 3 is aimed more towards the casual gamer.

Here is a quote from the IGN review of Halo 3:

http://xbox360.ign.com/articles/821/821911p1.html

"It should be noted that the difficulty level is a bit out of whack, though done purposefully. Bungie has to service an enormous casual crowd who (let's face it) suck at games. There are millions who will play Halo 3 and only Halo 3 this year. All they want is to finish the fight and take a nap on the couch. But at the same time, there are an equal number of hardcore gamers who have become immensely skilled at Halo over the past six years. For these folks, the single-player version of Heroic and Legendary difficulties has been ratcheted up just a tad. Many will immediately jump into Normal difficulty, and never see the more aggressive AI that calls in reinforcements and makes better use of its weapons and equipment. Frankly, Normal on Halo 3 is too easy for the average gamer and that lack of challenge may actually bore some."


Like I said. Halo 3 is designed with a much more casual audience in mind.

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carlthenimrod said:
"Video_Game_King said:
Let me reiterate: Normal difficulty is the difficulty developers expect people to play it on. 
Absolutely not. If that was the case they wouldn't bother with multiple difficulties. Most games are a cake walk on the normal difficulty, that is why I always bump them up to the "hard" difficulty. Normal mode is designed towards the average person that buys Halo 3, which has become very mainstream at this point. Heroic is designed for those that are experienced gamers. The options are there for you to use them, so use them."
That's kind of what I said. And other difficulties are added in so that people who feel like they need a challenge can go for it. However, they still expect many people to play on the normal difficulty, and I have this strange feeling that many critics play their games on normal difficulty, too. For example, Devil May Cry 3: too hard on normal. Kingdom Hearts 2: too easy on normal. Notice how those critics said it was on NORMAL. You can look it up. (I remember the DMC3 one from an EGM review, so you may have to look around for similar wording.)
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Video_Game_King said:
Let me reiterate: Normal difficulty is the difficulty developers expect people to play it on. 
Absolutely not. If that was the case they wouldn't bother with multiple difficulties. Most games are a cake walk on the normal difficulty, that is why I always bump them up to the "hard" difficulty. Normal mode is designed towards the average person that buys Halo 3, which has become very mainstream at this point. Heroic is designed for those that are experienced gamers. The options are there for you to use them, so use them.
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Edited By Video_Game_King
ArbitraryWater said:
"But the certain reasons you bash it for are in every other game in the genre. You can't criticize a game without comparing it to similar ones, and since you lack knowledge of what the FPS genre is, you are unable to have a basic pool of knowledge to fully understand the way the game is designed and are therefore critical of it because it does not meet your tastes. This topic can be boiled down to one sentence: TC does not like FPS games.Halo appeals to a wide variety of people, and some of them are kind of bad at games. Normal difficulty is for the masses to play, while Heroic is for those with experience in the genre. If you want to play team slayer ranked, you need to have friends. That way (unless they actually are a squeaky 11-13 year old boy) you can coordinate strategy without your ears bleeding. But yeah, otherwise turn off your headset."
No, I like FPS games, I just don't like this one. If I were to say that I didn't like Final Fantasy VII (I do, but let's just say), would that mean I don't like JRPGs? I remember saying once that I didn't like the original Street Fighter 2; does that mean I don't like fighting games? NO!!!! It means I don't like those particular games.

When I play a game, I have a certain expectation of what the good game in the genre is, and if that game meets it. For FPSes, I'd say that standard would be Doom, Half Life 2, Team Fortress 2 (aw hell, let's just say The Entire F'ing Orange Box), Goldeneye, Perfect Dark, while my idea of a bad FPS would probably be Doom on the 32X or Black. Halo wasn't Black, but it wasn't Orange Box. Both of those are fairly modern, so it's hard to fault me for that.

OK, it seems like in that sentence you were admitting that Halo is dumbed down to appeal to the masses. Kind of weird to say that.

I'd bring up multiplayer, but no. I won't.
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Edited By ArbitraryWater

But the certain reasons you bash it for are in every other game in the genre. You can't criticize a game without comparing it to similar ones, and since you lack knowledge of what the FPS genre is, you are unable to have a basic pool of knowledge to fully understand the way the game is designed and are therefore critical of it because it does not meet your tastes. This topic can be boiled down to one sentence: TC does not like FPS games.

Halo appeals to a wide variety of people, and some of them are kind of bad at games. Normal difficulty is for the masses to play, while Heroic is for those with experience in the genre.

If you want to play team slayer ranked, you need to have friends. That way (unless they actually are a squeaky 11-13 year old boy) you can coordinate strategy without your ears bleeding. But yeah, otherwise turn off your headset.

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Player1 said:
"Video_Game_King said:
"Player1 said:
Haven't we already established that bungie has called normal and easy "easy", and heroic a challenge? So maybe, halfway through the first or second level, when you are feeling the game is too easy, up the freaking difficulty level, instead of coming and bashing the game on your blog/forums? Then come back with an actual educated opinion. If possible? "
Again, may I stress the importance of advertisement? I and many other people are, have, and will play the game on Normal difficulty, so it's probably more fair to play it on that difficulty if I'm going to report my opinion. The creators of something telling people to do something does not translate into majority action. For example, I'm sure we've all blown on the damn cartridge as a kid or wiped a CD the wrong way. Those are the best examples I could think of, honestly."
Fair enough. I played the game on normal at first too. But the difference is, I've now beat it on legendary. So please, before you complain about a games difficulty, at least play on one of the harder levels. "
Again, normal difficulty. Normal is (probably :P) defined as the most common state of a certain thing. You don't define a person by their best or worst moments, you define them by the combination of them, so that's what I did here: went for the Normal difficulty, which should logically be between the easiest and most difficult levels of difficulty. And once I've beaten the game on a certain difficulty, I've beaten it. There aren't multiple endings, at least to my knowledge.
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Edited By Player1
Video_Game_King said:
"Player1 said:
Haven't we already established that bungie has called normal and easy "easy", and heroic a challenge? So maybe, halfway through the first or second level, when you are feeling the game is too easy, up the freaking difficulty level, instead of coming and bashing the game on your blog/forums? Then come back with an actual educated opinion. If possible? "
Again, may I stress the importance of advertisement? I and many other people are, have, and will play the game on Normal difficulty, so it's probably more fair to play it on that difficulty if I'm going to report my opinion. The creators of something telling people to do something does not translate into majority action. For example, I'm sure we've all blown on the damn cartridge as a kid or wiped a CD the wrong way. Those are the best examples I could think of, honestly."
Fair enough. I played the game on normal at first too. But the difference is, I've now beat it on legendary. So please, before you complain about a games difficulty, at least play on one of the harder levels. 
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Edited By Video_Game_King
Player1 said:
Haven't we already established that bungie has called normal and easy "easy", and heroic a challenge? So maybe, halfway through the first or second level, when you are feeling the game is too easy, up the freaking difficulty level, instead of coming and bashing the game on your blog/forums? Then come back with an actual educated opinion. If possible? "
Again, may I stress the importance of advertisement? I and many other people are, have, and will play the game on Normal difficulty, so it's probably more fair to play it on that difficulty if I'm going to report my opinion. The creators of something telling people to do something does not translate into majority action. For example, I'm sure we've all blown on the damn cartridge as a kid or wiped a CD the wrong way. Those are the best examples I could think of, honestly.
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Edited By Player1
Video_Game_King said:
"ArbitraryWater said:
"Oh god. This topic still exists. I suggest we put a bullet in this now, but since I am posting anyways...
It seems fairly obvious that the TC hasn't played that many shooters and therefore doesn't understand what the genre has been for around 7 years. In that ignorance, he has decided to bash it for the things that almost all FPS games have had for a very long time. (Two weapons, regenerating health, and in some cases loose vehicle control) What is his defense? He hasn't played any of the other games in the series. (not to mention a lot of modern games)

Halo 3 is a cakewalk on normal and a decent challenge on heroic (and actually pretty hard on legendary), and even if you know some of what to expect, there are more enemies, with more health and higher accuracy. Sure, it might make it easier, but its still pretty difficult when you are playing by yourself. The real reason to play it though is the Multiplayer, and while there is often some prepubescent asshole squeaking and cursing his mouth off, its still fun to play, as long as you turn your headset off."
I know, I don't like the fact that this is still up, but whatever, I'll lavish in it :P.I don't care if other games have it or not; if a game sucks for certain reasons, I will bash it for certain reasons.Let me reiterate: Normal difficulty is the difficulty developers expect people to play it on. If they thought otherwise, they would have renamed it, or made that mode harder. And turning your headset off may be a bit foolhardy, since you can still use it for some sort of strategy. I guess. Maybe."
Haven't we already established that bungie has called normal and easy "easy", and heroic a challenge? So maybe, halfway through the first or second level, when you are feeling the game is too easy, up the freaking difficulty level, instead of coming and bashing the game on your blog/forums? Then come back with an actual educated opinion. If possible? 
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Video_Game_King

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Edited By Video_Game_King
ArbitraryWater said:
"Oh god. This topic still exists. I suggest we put a bullet in this now, but since I am posting anyways...
It seems fairly obvious that the TC hasn't played that many shooters and therefore doesn't understand what the genre has been for around 7 years. In that ignorance, he has decided to bash it for the things that almost all FPS games have had for a very long time. (Two weapons, regenerating health, and in some cases loose vehicle control) What is his defense? He hasn't played any of the other games in the series. (not to mention a lot of modern games)

Halo 3 is a cakewalk on normal and a decent challenge on heroic (and actually pretty hard on legendary), and even if you know some of what to expect, there are more enemies, with more health and higher accuracy. Sure, it might make it easier, but its still pretty difficult when you are playing by yourself. The real reason to play it though is the Multiplayer, and while there is often some prepubescent asshole squeaking and cursing his mouth off, its still fun to play, as long as you turn your headset off."
I know, I don't like the fact that this is still up, but whatever, I'll lavish in it :P.

I don't care if other games have it or not; if a game sucks for certain reasons, I will bash it for certain reasons.

Let me reiterate: Normal difficulty is the difficulty developers expect people to play it on. If they thought otherwise, they would have renamed it, or made that mode harder. And turning your headset off may be a bit foolhardy, since you can still use it for some sort of strategy. I guess. Maybe.
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Edited By ArbitraryWater

Oh god. This topic still exists. I suggest we put a bullet in this now, but since I am posting anyways...
It seems fairly obvious that the TC hasn't played that many shooters and therefore doesn't understand what the genre has been for around 7 years. In that ignorance, he has decided to bash it for the things that almost all FPS games have had for a very long time. (Two weapons, regenerating health, and in some cases loose vehicle control) What is his defense? He hasn't played any of the other games in the series. (not to mention a lot of modern games)

Halo 3 is a cakewalk on normal and a decent challenge on heroic (and actually pretty hard on legendary), and even if you know some of what to expect, there are more enemies, with more health and higher accuracy. Sure, it might make it easier, but its still pretty difficult when you are playing by yourself. The real reason to play it though is the Multiplayer, and while there is often some prepubescent asshole squeaking and cursing his mouth off, its still fun to play, as long as you turn your headset off.

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Edited By Video_Game_King
SmugDarkLoser said:
"Well no crap?  Which is why you had to hide behind rocks to clear normal"
Which, again, the game encouraged. That's like berating me for using healing spells in an RPG/the Regen spell in any Final Fantasy. Or, for a clearer analogy, hiding from those damn snipers in Half Life 2.

sidescroller said:
"I must admit that I am not a huge fan of Halo, at least outside of the community that I fell into whilst play it.But THE OOZE MAN?!Don't go steppin on that territory. "
Come on, that game was crap. Sticky, green crap.
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Edited By SmugDarkLoser

Well no crap?  Which is why you had to hide behind rocks to clear normal

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Edited By Video_Game_King
SmugDarkLoser said:
"Video_Game_King said:
"CL60 said:
"Yeah, play a harder difficulty than try what you are doing that apparently makes the game too easy. You will get raped...hard."
What would playing it on a higher difficulty add? Are there more levels, different enemies, anything like that? I've already played the game, so I know a lot of what to expect."
Different enemy types/amount/placement, aggressive ai, different equipment, weapons, vehicles at different times, etc.  "
Hmm, good point. But I still stand by the position that a game is easier if you have played it before.
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Edited By SmugDarkLoser
Video_Game_King said:
"CL60 said:
"Yeah, play a harder difficulty than try what you are doing that apparently makes the game too easy. You will get raped...hard."
What would playing it on a higher difficulty add? Are there more levels, different enemies, anything like that? I've already played the game, so I know a lot of what to expect."

Different enemy types/amount/placement, aggressive ai, different equipment, weapons, vehicles at different times, etc. 
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Edited By GreggD

Regarding Active Music, the SSX games have that, and it's licensed, as well. I love it.

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Edited By Video_Game_King
CL60 said:
"Yeah, play a harder difficulty than try what you are doing that apparently makes the game too easy. You will get raped...hard."
What would playing it on a higher difficulty add? Are there more levels, different enemies, anything like that? I've already played the game, so I know a lot of what to expect.
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Edited By CL60

Yeah, play a harder difficulty than try what you are doing that apparently makes the game too easy. You will get raped...hard.

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Edited By SmugDarkLoser

It doesn't encourage it.  COD encourages it, yes, not halo.
You'll be fucking massacred on heroic, aka, the difficulty that bungie said is the difficulty for gamers. 

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Edited By Video_Game_King

Let's just drop the whole ClayFighters analogy, I'm confused now.

And I'd say that the game encourages use of this tactic. What else am I supposed to derive from a system that gives you back health if you avoid enemy encounters? And again, may I bring up what the term Normal implies?

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Edited By SmugDarkLoser

Wait, talking about clayfighters, how does that have any meaning?  You're using a cheap tactic on an easy difficulty.
Straight from bungie- they said they expect people new at shooters to play on easy and normal, and the first playthrough difficulty for the gamer heroic, and then legendary for a challenge. 

I still don't see how clayfighters changes.  It's the same deal.  You can be a different "character" in halo, so to speak.

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Edited By Video_Game_King
SmugDarkLoser said:
"Video_Game_King said:
"SmugDarkLoser said:
"

well you said you just had to shoot it.  Otherwise you could, one option, is to drive the hornet over it, jump down, kill the guys,  blow it up, board a banshee mid air, and then proceed to the other.

"
Again, that wouldn't have made it any better. If anything, it would've made it worse, since it'd mean more "blast and hide" tactics."
Which means, in other words, "sucking and squeaking by on an easy difficulty". It's like using the green glob guy's sliding anvil move repeditively and saying that ClayFighters is cheap and sucky. "
Easy? Last I saw, this was the Normal difficulty. The one Bungie expected most people to play on.

ClayFighters is different due to the presence of multiple characters that control very differently.
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Edited By SmugDarkLoser
Video_Game_King said:
"SmugDarkLoser said:
"

well you said you just had to shoot it.  Otherwise you could, one option, is to drive the hornet over it, jump down, kill the guys,  blow it up, board a banshee mid air, and then proceed to the other.

"
Again, that wouldn't have made it any better. If anything, it would've made it worse, since it'd mean more "blast and hide" tactics."
Which means, in other words, "sucking and squeaking by on an easy difficulty".
It's like using the green glob guy's sliding anvil move repeditively and saying that ClayFighters is cheap and sucky.
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Edited By Player1

So I would quote some stuff. But this is what I have to say. You played halo on a half ass difficulty, and had the audacity to call it to easy. Then you claim there is bugs, but never actually point out any of those bugs. THEN you say the single player is 99% like multiplayer...yeah. Your smart. 

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Edited By Video_Game_King
SmugDarkLoser said:
"

well you said you just had to shoot it.  Otherwise you could, one option, is to drive the hornet over it, jump down, kill the guys,  blow it up, board a banshee mid air, and then proceed to the other.

"
Again, that wouldn't have made it any better. If anything, it would've made it worse, since it'd mean more "blast and hide" tactics.
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Edited By SmugDarkLoser

well you said you just had to shoot it.  Otherwise you could, one option, is to drive the hornet over it, jump down, kill the guys,  blow it up, board a banshee mid air, and then proceed to the other.

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Edited By Video_Game_King
SmugDarkLoser said:
"maybe you would have enjoyed the game if you weren't so....stupid?"
How so? I didn't see any need for the Hornets, and I doubt the battle would've been any harder or any more enjoyable.
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Edited By SmugDarkLoser

maybe you would have enjoyed the game if you weren't so....stupid?

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Edited By Video_Game_King
SmugDarkLoser said:
"how?  You're not very observant, at all. "
I had a tank, what the hell did you want? That's like me not noticing Kain because I have FuSoYa in my party; yea, the first guy is pretty good, but the second guy can kill anything with his sheer awesomeness.

Now that I think about it further, I remember two Hornets nearby. However, I had a tank, my teammates were idiots, and I blew them up for being so horrifically stupid. (I thought they were going to control the Hornets, so I didn't see any need for them.)
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Edited By SmugDarkLoser

how?  You're not very observant, at all.

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Edited By Video_Game_King
SmugDarkLoser said:
"Video_Game_King said:
"SmugDarkLoser said:
Wait, can you even use the tank in that battle?  Isn't there a gap between?  If not, it's a damn long drive aroundBut even so, I'm convinced this guy's and idiot if he doesn't realize how get onto a hornet, especially considering there was a hornet so obviously placed for the big battle"
I don't remember what the Hornet was, but I found the tank to be satisfactory. Was it there for the two Scarab battle? If it was, then apparently I didn't need it."
Are you saying you never used the hornet?  You know, the flying vehicle on the marines side? "
Oh, THAT? I didn't even see that in the double Scarab thing. Yea, I used it.
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Edited By SmugDarkLoser
Video_Game_King said:
"SmugDarkLoser said:
Wait, can you even use the tank in that battle?  Isn't there a gap between?  If not, it's a damn long drive aroundBut even so, I'm convinced this guy's and idiot if he doesn't realize how get onto a hornet, especially considering there was a hornet so obviously placed for the big battle"
I don't remember what the Hornet was, but I found the tank to be satisfactory. Was it there for the two Scarab battle? If it was, then apparently I didn't need it."
Are you saying you never used the hornet?  You know, the flying vehicle on the marines side?
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Edited By Video_Game_King
SmugDarkLoser said:
Wait, can you even use the tank in that battle?  Isn't there a gap between?  If not, it's a damn long drive aroundBut even so, I'm convinced this guy's and idiot if he doesn't realize how get onto a hornet, especially considering there was a hornet so obviously placed for the big battle"
I don't remember what the Hornet was, but I found the tank to be satisfactory. Was it there for the two Scarab battle? If it was, then apparently I didn't need it.
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Edited By SmugDarkLoser
tbone81889 said:
"Video_Game_King said:
"SmugDarkLoser said:
Hmm... i guess that is possible for all except the first.  Can actually fire the back side off.Be a man though!  Jump on it! lulzors.  "
I'm not even sure how our why I should."
At the scarab battles in Halo 3 your either on a mongoose or your suppose to get into a Hornet.  The tank was suppose to be used up until the final Scarab battle.  After you take down the legs the scarab falls for a short period of time which allows you to jump on it and go to the back and blow up its engine or whatever you want to call it.  But I'm sure the tank gets the job done as well.
"
Wait, can you even use the tank in that battle?  Isn't there a gap between?  If not, it's a damn long drive around
But even so, I'm convinced this guy's and idiot if he doesn't realize how get onto a hornet, especially considering there was a hornet so obviously placed for the big battle
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Edited By Video_Game_King
tbone81889 said:
"Video_Game_King said:
"SmugDarkLoser said:
Hmm... i guess that is possible for all except the first.  Can actually fire the back side off.Be a man though!  Jump on it! lulzors.  "
I'm not even sure how our why I should."
At the scarab battles in Halo 3 your either on a mongoose or your suppose to get into a Hornet.  The tank was suppose to be used up until the final Scarab battle.  After you take down the legs the scarab falls for a short period of time which allows you to jump on it and go to the back and blow up its engine or whatever you want to call it.  But I'm sure the tank gets the job done as well.
"
It does, especially since you can fire at a distance and kill any enemies far easier than if you went in on your own.
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Edited By tbone81889
Video_Game_King said:
"SmugDarkLoser said:
Hmm... i guess that is possible for all except the first.  Can actually fire the back side off.Be a man though!  Jump on it! lulzors.  "
I'm not even sure how our why I should."
At the scarab battles in Halo 3 your either on a mongoose or your suppose to get into a Hornet.  The tank was suppose to be used up until the final Scarab battle.  After you take down the legs the scarab falls for a short period of time which allows you to jump on it and go to the back and blow up its engine or whatever you want to call it.  But I'm sure the tank gets the job done as well.