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VIGGO123

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VIGGO123

582

Forum Posts

1018

Wiki Points

80

Followers

Reviews: 0

User Lists: 5

#1  Edited By VIGGO123

It seems we had a very similar experience playing this game, and I agree with you on most points except the ending.

Where the ending falls short for me is in the delivery. Mass Effect has always been a series of choices, choices that not only impact the game you are playing, but also carries on in the sequels.

When you have gone through three games where almost every choice has an impact on the story, big or small, taking all that away from you at the very end is just wrong.

I don't know if you've seen the different endings, but it basically boils down to what color you want the explosion to be. The 17 endings we were promised before release are nowhere to be seen, and what about all the major choices we made throughout the game? The results are no more than a five second change in the cutscene.

You seem quite certain that this isn't the end of the Mass Effect universe, that even with all the relays gone, they will somehow get the galaxy back together. But what you have to think of is that the Citadel itself is gone, the hub controlling all the other relays. And even if they somehow knew how to build a new citadel, where would they get the resources, or the manpower? The majority of the galactic fleet is trapped within the Sol system, and if the science teams were with the Crucible the brightest minds in the galaxy are trapped here as well.

Oh, and let us not forget the plot holes. The fucking plot holes!

How come no one saw Shepard entering the teleport beam? How did Anderson get there before me? Who the fuck is this ghost child, and why do you introduce a new antagonist in the last five minutes of the game?

Wait, isn't a relay explosion like a supernova? Powerful enough to wipe out a starsystem.

How did Joker and the crew manage to escape? Weren't they on Earth with me? In fact, why the fuck would he? He was there to save my ass in the end of ME2, and now he just packs up his shit and leaves?!

Yeah, it might have gotten a bit rant-y at the end there, and while I enjoyed 99% of the game, I really hope they can get things right with the Extended Cut.

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VIGGO123

582

Forum Posts

1018

Wiki Points

80

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Reviews: 0

User Lists: 5

#2  Edited By VIGGO123

My Mass Effect inspired desktop. Wallpaper changes every 30 min and picks randomly from about 200+ screenshot I've taken.

RSS Feed is kinda broken
RSS Feed is kinda broken
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VIGGO123

582

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1018

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User Lists: 5

#3  Edited By VIGGO123
I'm really bummed. Think of all the court documents related to lunches I could have looked up!

Yeah, I bet Activision keeps records of every lunch consumed by their employees.

Seriously though, I really wanted to see this go to court. IT would have been a sure loss for Activision.

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VIGGO123

582

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1018

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#4  Edited By VIGGO123
No Caption Provided

Most recent picture I could find.

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VIGGO123

582

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#5  Edited By VIGGO123

Just another guy trying to get attention. Nothing to see here folks.

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VIGGO123

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#6  Edited By VIGGO123

Yup, can't remember which one though, but I'm sure someone knows.

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VIGGO123

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#7  Edited By VIGGO123

@DaemonicGrim: Try this: Click!

The Paypal button didn't work for me either, but the link did.

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VIGGO123

582

Forum Posts

1018

Wiki Points

80

Followers

Reviews: 0

User Lists: 5

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VIGGO123

582

Forum Posts

1018

Wiki Points

80

Followers

Reviews: 0

User Lists: 5

#9  Edited By VIGGO123

It turns out Valve's Employee Handbook somehow leaked onto the internet, and its a great read. It really gives some good insight as to how the company works.

I find the "no management" structure really weird, but it must work for them, considering the many great games they have shipped.

So anyways, if you want to know more about Valve, you should give it a read. (also a Half-Life 3 tease inside, see if you can find it)

http://cdn.flamehaus.com/Valve_Handbook_LowRes.pdf

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VIGGO123

582

Forum Posts

1018

Wiki Points

80

Followers

Reviews: 0

User Lists: 5

#10  Edited By VIGGO123

Ted's Dr Cosby imitation during the Quake 1 TNT