By Vigorousjammer 16 Comments
I was thinking recently about Dead Rising, and why I personally enjoyed the first game so much more than the second game, and I came to a few realizations.
1) The psychopath battles in the second game were absolutely horrible, unplayable pieces of crap.
2) the map design was bigger than the first game, yes... but the time limitations were made even more annoying because of this.
3) stopping to build new weapons is counterproductive to running to the next mission in time.
4) a gun breaking because you ran out of ammo is just stupid.
now, don't get me wrong guys, I have no problem with the save system, and I've got no problem with the whole time-management idea. both of those things kind of make up the dead rising experience for me, rushing to your next objective has always been a talent that you have to learn, and I've always had fun with it.
And some of the things I listed above were also in Dead Rising 1, but I felt they weren't very prominent.
If in the next dead rising game they would make the bosses a little less unfair, I'd be way more into it. That's not to say I don't want a challenge, I just don't want the way to beat a boss to be as cheap as seeing them get stuck on a wall and then blasting them with a bunch of machine gun bullets.
I'd also like it if while you're in the saferoom, no matter how unrealistic it is, time would not pass. the constant rush while playing the game doesn't provide any sort of fun... if you can go back to the saferoom and get a breather there, maybe change outfits, create some new weapons, that'd be cool.
I'd also like it if you could stockpile stuff in the saferoom so you can collect items to build stuff out of, and not have to be limited by inventory space. I also think It'd be much better if you could collect an outfit, and it'd automatically go into the closet in the saferoom in case you wanted to change back into it later.
These are all really small things, but I think it'd make the pacing of the game much better, and it would allow for better use of the in-game features. what do you guys think?